Difference between revisions of "User:Rugiel/Uni build"
From Ouroboros Portal
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− | == [[image:GravityControl GravityDistortion.png|Gravity Distortion]][[image:IO Unbreakable Constraint.png]] {{color|purple|Unbreakable Constraint}} == | + | == [[image:GravityControl GravityDistortion.png|Gravity Distortion]][[image:IO Unbreakable Constraint.png]] [[image:Check.png|40px]] {{color|purple|Unbreakable Constraint}} == |
− | :[[image:Check.png|22px]] [[image:IO Unbreakable Constraint.png|24px]] Hold | + | <!--:[[image:Check.png|22px]] [[image:IO Unbreakable Constraint.png|24px]] Hold |
:[[image:Check.png|22px]] [[image:IO Unbreakable Constraint.png|24px]] Hold/Recharge | :[[image:Check.png|22px]] [[image:IO Unbreakable Constraint.png|24px]] Hold/Recharge | ||
:[[image:Check.png|22px]] [[image:IO Unbreakable Constraint.png|24px]] Hold/Recharge/Accuracy | :[[image:Check.png|22px]] [[image:IO Unbreakable Constraint.png|24px]] Hold/Recharge/Accuracy | ||
− | :[[image: | + | :[[image:Check.png|22px]] [[image:IO Unbreakable Constraint.png|24px]] Recharge/Accuracy |
:[[image:Check.png|22px]] [[image:IO Unbreakable Constraint.png|24px]] Hold/Endurance | :[[image:Check.png|22px]] [[image:IO Unbreakable Constraint.png|24px]] Hold/Endurance | ||
− | :[[image:Check.png|22px]] [[image:IO Unbreakable Constraint.png|24px]] Chance for Smashing Damage | + | :[[image:Check.png|22px]] [[image:IO Unbreakable Constraint.png|24px]] Chance for Smashing Damage --> |
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− | == [[image:GravityControl CrushingField.png|Crushing Field]][[image:IO Gravitational Anchor.png]] {{color|purple|Gravitational Anchor}} == | + | == [[image:GravityControl CrushingField.png|Crushing Field]][[image:IO Gravitational Anchor.png]] [[image:Check.png|40px]]{{color|purple|Gravitational Anchor}} == |
− | :[[image:Check.png|22px]] [[image:IO Gravitational Anchor.png|24px]] Immobilize | + | <!--:[[image:Check.png|22px]] [[image:IO Gravitational Anchor.png|24px]] Immobilize |
:[[image:Check.png|22px]] [[image:IO Gravitational Anchor.png|24px]] Immobilize/Recharge | :[[image:Check.png|22px]] [[image:IO Gravitational Anchor.png|24px]] Immobilize/Recharge | ||
− | :[[image: | + | :[[image:Check.png|22px]] [[image:IO Gravitational Anchor.png|24px]] Immobilize/Recharge/Accuracy |
− | :[[image: | + | :[[image:Check.png|22px]] [[image:IO Gravitational Anchor.png|24px]] Recharge/Accuracy |
:[[image:Check.png|22px]] [[image:IO Gravitational Anchor.png|24px]] Immobilize/Endurance | :[[image:Check.png|22px]] [[image:IO Gravitational Anchor.png|24px]] Immobilize/Endurance | ||
− | :[[image:Check.png|22px]] [[image:IO Gravitational Anchor.png|24px]] Chance for Hold | + | :[[image:Check.png|22px]] [[image:IO Gravitational Anchor.png|24px]] Chance for Hold --> |
|- | |- | ||
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− | == [[image:GravityControl Wormhole.png|Wormhole]] [[image:IO Absolute Amazement.png]] [[image:Check.png|40px]] {{color|purple|Absolute Amazement}} == | + | == [[image:GravityControl Wormhole.png|Wormhole]][[image:IO Absolute Amazement.png]] [[image:Check.png|40px]] {{color|purple|Absolute Amazement}} == |
<!--:[[image:IO Absolute Amazement.png|24px]] Stun | <!--:[[image:IO Absolute Amazement.png|24px]] Stun | ||
:[[image:IO Absolute Amazement.png|24px]] Stun/Recharge | :[[image:IO Absolute Amazement.png|24px]] Stun/Recharge | ||
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|- | |- | ||
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− | == [[image:GravityControl Singularity.png|Singularity]] [[image:IO Soulbound Allegiance.png]] [[image:Check.png|40px]] {{color|purple|Soulbound Allegiance}} == | + | == [[image:GravityControl Singularity.png|Singularity]][[image:IO Soulbound Allegiance.png]] [[image:Check.png|40px]] {{color|purple|Soulbound Allegiance}} == |
:<!--[[image:Recipe Soulbound Allegiance.png|40px]] Damage | :<!--[[image:Recipe Soulbound Allegiance.png|40px]] Damage | ||
:[[image:IO Soulbound Allegiance.png|40px]] Damage/Recharge | :[[image:IO Soulbound Allegiance.png|40px]] Damage/Recharge | ||
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− | == [[image:GravityControl GravityDistortionField.png|Gravity Distortion Field]] [[image:Superior Will of the Controller.png]] [[image:Check.png|40px]] {{color|fuchsia|Superior Will of the Controller}} == | + | == [[image:GravityControl GravityDistortionField.png|Gravity Distortion Field]][[image:Superior Will of the Controller.png]] [[image:Check.png|40px]] {{color|fuchsia|Superior Will of the Controller}} == |
− | :[[image:Superior Will of the Controller.png|24px]] Accuracy/Control | + | <!--:[[image:Superior Will of the Controller.png|24px]] Accuracy/Control |
:[[image:Superior Will of the Controller.png|24px]] Control/Recharge | :[[image:Superior Will of the Controller.png|24px]] Control/Recharge | ||
− | :[[image: | + | :[[image:Superior Will of the Controller.png|24px]] Endurance/Recharge |
:[[image:Superior Will of the Controller.png|24px]] Accuracy/Control/Endurance | :[[image:Superior Will of the Controller.png|24px]] Accuracy/Control/Endurance | ||
:[[image:Superior Will of the Controller.png|24px]] Accuracy/Control/Endurance/Recharge | :[[image:Superior Will of the Controller.png|24px]] Accuracy/Control/Endurance/Recharge | ||
− | :[[image:Superior Will of the Controller.png|24px]] Recharge/Chance for Psi Damage | + | :[[image:Superior Will of the Controller.png|24px]] Recharge/Chance for Psi Damage --> |
|} | |} | ||
+ | = In flux = | ||
+ | == [[image:Empathy Fortitude.png|Fortitude]] Fortitude == | ||
+ | :[[image:IO Luck of the Gambler.png|40px]] Defense/Recharge | ||
+ | :[[image:IO Recharge Reduction.png|40px]] Recharge | ||
+ | :[[image:Special Hamidon Enhancement.png|40px]] To Hit Buff/Defense Buff/Recharge | ||
+ | :[[image:IO To Hit.png|40px]] To Hit Buff | ||
+ | :[[image:IO Luck of the Gambler.png|40px]] Defense | ||
+ | :[[image:IO Luck of the Gambler.png|40px]] Defense/Global Recharge | ||
+ | |||
<!-- | <!-- | ||
[[Image:Check.png]] [[Image:Empty.png]] | [[Image:Check.png]] [[Image:Empty.png]] |
Latest revision as of 02:28, 26 June 2012
Doctored Wounds |
Numina’s Convalescence |
Unbreakable Constraint |
Gravitational Anchor |
Trap of the Hunter |
Absolute Amazement |
Soulbound Allegiance |
Superior Will of the Controller |
In flux
Fortitude
- Defense/Recharge
- Recharge
- To Hit Buff/Defense Buff/Recharge
- 40px To Hit Buff
- Defense
- Defense/Global Recharge