Mecha Maven (Freedom)
Relavent History
Much of Mecha Maven's background is a complete mystery, since the only one who knows any of it is Mecha Maven herself, and she isn't telling. What is known is that in her youth, she developed a talent for Netherworldly magic, and later on became a pioneer in Technomancy, a new field of study which combines magic and technology to achieve its results. Mecha Maven apparently misplaced her moral compass while developing her powers, and kicked off a life of crime on Mercy Island.
Shortly after that, Mecha Maven was recruited by General Phi, who found himself fascinated by her powers and able to empathize with her free spirit. The two have continued to work together since then.
Recently, Vanguard convinced Mecha Maven to assist them against the Rikti by giving her designs for a holographic heads-up display system and wing-like lattices which could distort gravity, both of which Mecha Maven was deeply interested in after seeing Bitt Player use them in combat. However, her discovery that Vanguard had those designs under contract with the Paragon Titans, and weren't supposed to be giving them out, infuriated her, as Mecha Maven, for all her bad qualities, hates anyone who breaks a promise. This is theorized to be related to her personal history somehow. Her rage doesn't stop her from using the devices or assisting Vanguard, however.
Current Status
Mecha Maven and her six robots currently reside on Sharkhead Isle with General Phi, and are often seen, with or without Phi, engaged in various criminal activities. Bank robberies are a favorite, but Mecha Maven and her 'bots are willing to go anywhere their pulse rifles can get them, and take anything they -or someone who can pay well- might want. Like General Phi, Mecha Maven pays lip service to the idea of local and global conquest, but shows little actual interest in pursuing it. Mecha Maven also works sporadically for Vanguard and the Midnight Squad, mainly because both share her long-term goals of not being Riktified or devoured by Rularuu.
Personality
A twisted combination of starry-eyed innocence and soul-blackened evil, Mecha Maven finds great joy in both malevolent and benevolent activities, leading her robots against Rikti, Arachnos, and Paragon Police forces with equal enthusiasm. Though she delights in villainy, Mecha Maven hates untrustworthiness, and despises traitors and liars. She cares more deeply for her robots than for any human, acting as a mix of mother and big sister to them. It has been suggested that Mecha Maven is not truly evil, just completely amoral, and that it may be possible to reform her if she can be convinced that robbing banks and looting jewelers isn't so much fun after all.
Robots
Mecha Maven's six robots are in fact hand-made Technomagical contructs. Their bodies are primarily mechanical and electronic, but their power sources and artificial intelligences are magical in nature. Each robot has its own personality and quirks, but they are united in their devotion to Mecha Maven.