Difference between revisions of "Valkyrja"

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: You Hack your opponent for a high amount of damage. This attack can reduce a target's defense, making him easier to hit.
 
: You Hack your opponent for a high amount of damage. This attack can reduce a target's defense, making him easier to hit.
  
: [[Image:Sword_Slice.png|22px|Slice]] '''[[paragonwiki:Broad Sword#Slice|Slice]]'''
+
: [[Image:Sword_Slash.png|22px|Slash]] '''[[paragonwiki:Broad Sword#Slash|Slash]]'''
: You slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than [[paragonwiki:Broad Sword#Slash|slash]], but can hit multiple foes and reduces their defense.
+
: You perform a quick Slash that can reduce a target's defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.
 +
 
 +
: [[Image:ShieldDefense_ActiveDefense.png|22px|Deflection]] '''[[paragonwiki:Shield Defense#Deflection|Deflection]]'''
 +
: Your mastery of the shield allows you to easily deflect melee attacks, and attacks that do get through your ironclad defenses tend to do less damage. While Active Defense is active the user will gain defense to melee attacks and some minor resistance to lethal and smashing damage. Recharge: Fast
 +
 
 +
: [[Image:ShieldDefense_Deflection.png|22px|Battle Agility]] '''[[paragonwiki:Shield Defense#Battle Agility|Battle Agility]]'''
 +
: Your incredible reflexes allow you to position your shield to deflect incoming ranged damage. While Deflection is active you will benefit from increased Ranged and AoE defense as well as some moderate protection from Defense Debuffs. Recharge: Fast
  
  
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| name = Valkyrja Axewarrior
 
| name = Valkyrja Axewarrior
 
| text = A description will be added later.}}
 
| text = A description will be added later.}}
 +
 +
: '''''Powers'''''
 +
: [[Image:BattleAxe_Chop.png|22px|Beheader]] '''[[paragonwiki:Battle Axe#Beheader|Beheader]]'''
 +
: This is an attempt to remove your opponent's head from his neck with your Battle Axe. This attack is fairly quick for such a large weapon, and can knock down foes.
 +
 +
: [[Image:BattleAxe_Gash.png|22px|Chop]] '''[[paragonwiki:Battle Axe#Chop|Chop]]'''
 +
: The Chop deals heavy damage with your Battle Axe, although it is much slower than the Beheader. This attack can knock down a target.
 +
 +
: [[Image:ShieldDefense_ActiveDefense.png|22px|Deflection]] '''[[paragonwiki:Shield Defense#Deflection|Deflection]]'''
 +
: Your mastery of the shield allows you to easily deflect melee attacks, and attacks that do get through your ironclad defenses tend to do less damage. While Active Defense is active the user will gain defense to melee attacks and some minor resistance to lethal and smashing damage. Recharge: Fast
 +
 +
: [[Image:ShieldDefense_Deflection.png|22px|Battle Agility]] '''[[paragonwiki:Shield Defense#Battle Agility|Battle Agility]]'''
 +
: Your incredible reflexes allow you to position your shield to deflect incoming ranged damage. While Deflection is active you will benefit from increased Ranged and AoE defense as well as some moderate protection from Defense Debuffs. Recharge: Fast
  
  
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| name = Valkyrja Silver Maiden
 
| name = Valkyrja Silver Maiden
 
| text = A description will be added later.}}
 
| text = A description will be added later.}}
 +
 +
: '''''Powers'''''
 +
: [[Image:Sword_Hack.png|22px|Hack]] '''[[paragonwiki:Broad Sword#Hack|Hack]]'''
 +
: You Hack your opponent for a high amount of damage. This attack can reduce a target's defense, making him easier to hit.
 +
 +
: [[Image:Sword_Slash.png|22px|Slash]] '''[[paragonwiki:Broad Sword#Slash|Slash]]'''
 +
: You perform a quick Slash that can reduce a target's defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.
 +
 +
: [[Image:Sword_Slice.png|22px|Slice]] '''[[paragonwiki:Broad Sword#Slice|Slice]]'''
 +
: You slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than slash, but can hit multiple foes and reduces their defense.
 +
 +
: [[Image:Invulnerability_ResToPhysicalDmg.png|22px|Resist Physical Damage]] '''[[paragonwiki:Invulnerability#Resist Physical Damage|Resist Physical Damage]]'''
 +
: You are naturally tough and inherently resistant to Smashing and Lethal damage. This power is always on, and costs no Endurance.
 +
 +
: [[Image:Invulnerability_ResToPhysicalDmg.png|22px|Temporary Invulnerability]] '''[[paragonwiki:Invulnerability#Temp Invulnerability|Temporary Invulnerability]]'''
 +
: When you toggle on this power, you become highly resistant to Smashing and Lethal damage.
 +
 +
: [[Image:Invulnerability_DullPain.png|22px|Dull Pain]] '''[[paragonwiki:Invulnerability#Dull Pain|Dull Pain]]'''
 +
: You can activate this power to increase your maximum Hit Points for a short time.
  
  
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| name = Valkyrja Shieldmaiden
 
| name = Valkyrja Shieldmaiden
 
| text = A description will be added later.}}
 
| text = A description will be added later.}}
 +
 +
: '''''Powers'''''
 +
: [[Image:Flight_TravelFlight.png|22px|Fly]] '''[[paragonwiki:Flight#Fly|Fly]]'''
 +
: Shieldmaidens can Fly!
 +
 +
: [[Image:Sword_Hack.png|22px|Hack]] '''[[paragonwiki:Broad Sword#Hack|Hack]]'''
 +
: You Hack your opponent for a high amount of damage. This attack can reduce a target's defense, making him easier to hit.
 +
 +
: [[Image:Sword_Slash.png|22px|Slash]] '''[[paragonwiki:Broad Sword#Slash|Slash]]'''
 +
: You perform a quick Slash that can reduce a target's defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.
 +
 +
: [[Image:Sword_Slice.png|22px|Slice]] '''[[paragonwiki:Broad Sword#Slice|Slice]]'''
 +
: You slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than slash, but can hit multiple foes and reduces their defense.
 +
 +
: [[Image:ShieldDefense_ActiveDefense.png|22px|Deflection]] '''[[paragonwiki:Shield Defense#Deflection|Deflection]]'''
 +
: Your mastery of the shield allows you to easily deflect melee attacks, and attacks that do get through your ironclad defenses tend to do less damage. While Active Defense is active the user will gain defense to melee attacks and some minor resistance to lethal and smashing damage. Recharge: Fast
 +
 +
: [[Image:ShieldDefense_Deflection.png|22px|Battle Agility]] '''[[paragonwiki:Shield Defense#Battle Agility|Battle Agility]]'''
 +
: Your incredible reflexes allow you to position your shield to deflect incoming ranged damage. While Deflection is active you will benefit from increased Ranged and AoE defense as well as some moderate protection from Defense Debuffs. Recharge: Fast
 +
 +
: [[Image:ShieldDefense_TrueGrit.png|22px|True Grit]] '''[[paragonwiki:Shield Defense#True Grit|True Grit]]'''
 +
: Your intense training has left you tougher than even the hardiest of heroes. You gain additional hit points and resistance to fire, cold, energy, negative energy and toxic damage sources. This power is always on and costs no Endurance.
 +
 +
: [[Image:ShieldDefense_PhalanxFighting.png|22px|Phalanx Fighting]] '''[[paragonwiki:Shield Defense#Phalanx Fighting|Phalanx Fighting]]'''
 +
: Fighting very near your allies allows you to deflect attacks much easier. You will gain a small bonus to your melee, ranged and area of effect defense this bonus grows for each ally near you. This power is always on and costs no endurance.
  
  
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| name = Valkyrja Battlemaiden
 
| name = Valkyrja Battlemaiden
 
| text = A description will be added later.}}
 
| text = A description will be added later.}}
 +
 +
: '''''Powers'''''
 +
: [[Image:Flight_TravelFlight.png|22px|Fly]] '''[[paragonwiki:Flight#Fly|Fly]]'''
 +
: Battlemaidens can Fly!
 +
 +
: [[Image:BattleAxe_Chop.png|22px|Beheader]] '''[[paragonwiki:Battle Axe#Beheader|Beheader]]'''
 +
: This is an attempt to remove your opponent's head from his neck with your Battle Axe. This attack is fairly quick for such a large weapon, and can knock down foes.
 +
 +
: [[Image:BattleAxe_Gash.png|22px|Chop]] '''[[paragonwiki:Battle Axe#Chop|Chop]]'''
 +
: The Chop deals heavy damage with your Battle Axe, although it is much slower than the Beheader. This attack can knock down a target.
 +
 +
: [[Image:BattleAxe_Beheader.png|22px|Gash]] '''[[paragonwiki:Battle Axe#Gash|Gash]]'''
 +
: Gashes your opponent with your Battle Axe dealing superior damage. This attack is very slow, but can deal a lot damage and knock the target down.
 +
 +
: [[Image:Invulnerability_ResToPhysicalDmg.png|22px|Resist Physical Damage]] '''[[paragonwiki:Invulnerability#Resist Physical Damage|Resist Physical Damage]]'''
 +
: You are naturally tough and inherently resistant to Smashing and Lethal damage. This power is always on, and costs no Endurance.
 +
 +
: [[Image:Invulnerability_ResToPhysicalDmg.png|22px|Temporary Invulnerability]] '''[[paragonwiki:Invulnerability#Temp Invulnerability|Temporary Invulnerability]]'''
 +
: When you toggle on this power, you become highly resistant to Smashing and Lethal damage.
 +
 +
: [[Image:Invulnerability_ToughHide.png|22px|Tough Hide]] '''[[paragonwiki:Invulnerability#Tough Hide|Tough Hide]]'''
 +
: Your thickened skin makes you much tougher to hit. This power is always on and costs no Endurance. Tough Hide offers no protection to Psionic attacks.
  
  
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| name = Valkyrja Aurora-Warrior
 
| name = Valkyrja Aurora-Warrior
 
| text = A description will be added later.}}
 
| text = A description will be added later.}}
 +
 +
: '''''Powers'''''
 +
: [[Image:Flight_TravelFlight.png|22px|Fly]] '''[[paragonwiki:Flight#Fly|Fly]]'''
 +
: Aurora-Warriors can Fly!
 +
 +
: [[Image:PowerPunch_Quick.png|22px|Barrage]] '''[[paragonwiki:Energy Melee#Barrage|Barrage]]'''
 +
: You perform a quick punch that deals minor damage. Coupled with other energy punches, Barrage can Disorient a foe.
 +
 +
: [[Image:PowerPunch_EnergyPunch.png|22px|Energy Punch]] '''[[paragonwiki:Energy Melee#Energy Punch|Energy Punch]]'''
 +
: You perform a powerful Energy Punch that deals moderate damage. When used with other Energy Melee attacks, Energy Punch can disorient your opponent.
 +
 +
: [[Image:PowerBlast_PowerBlast.png|22px|Power Blast]] '''[[paragonwiki:Energy Blast#Power Blast|Power Blast]]'''
 +
: A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.
 +
 +
: [[Image:EnergyAura_KineticShield.png|22px|Kinetic Shield]] '''[[paragonwiki:Energy Aura#Kinetic Shield|Kinetic Shield]]'''
 +
: Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Shield also offers some minimal Defense to Energy attacks.
 +
 +
: [[Image:EnergyAura_PowerShield.png|22px|Dampening Field]] '''[[paragonwiki:Energy Aura#Dampening Field|Dampening Field]]'''
 +
: Your body resonates a mild Dampening Field that absorbs kinetic energy from physical weapons. This auto power permanently reduces all incoming Smashing and Lethal damage. This power is always on and costs no Endurance.
 +
 +
: [[Image:EnergyAura_Protection.png|22px|Energy Protection]] '''[[paragonwiki:Energy Aura#Energy Protection|Energy Protection]]'''
 +
: You ability to channel energy makes you naturally resistant to Energy and Negative Energy damage. This power is always on and costs no Endurance.
  
  
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| name = Valkyrja Golden Maiden
 
| name = Valkyrja Golden Maiden
 
| text = A description will be added later.}}
 
| text = A description will be added later.}}
 +
 +
: '''''Powers'''''
 +
: [[Image:Flight_TravelFlight.png|22px|Fly]] '''[[paragonwiki:Flight#Fly|Fly]]'''
 +
: Golden Maidens can Fly!
 +
 +
: [[Image:BattleAxe_Chop.png|22px|Beheader]] '''[[paragonwiki:Battle Axe#Beheader|Beheader]]'''
 +
: This is an attempt to remove your opponent's head from his neck with your Battle Axe. This attack is fairly quick for such a large weapon, and can knock down foes.
 +
 +
: [[Image:BattleAxe_Gash.png|22px|Chop]] '''[[paragonwiki:Battle Axe#Chop|Chop]]'''
 +
: The Chop deals heavy damage with your Battle Axe, although it is much slower than the Beheader. This attack can knock down a target.
 +
 +
: [[Image:BattleAxe_Beheader.png|22px|Gash]] '''[[paragonwiki:Battle Axe#Gash|Gash]]'''
 +
: Gashes your opponent with your Battle Axe dealing superior damage. This attack is very slow, but can deal a lot damage and knock the target down.
 +
 +
: [[Image:BattleAxe_BuildUp.png|22px|Build Up]] '''[[paragonwiki:Battle Axe#Build Up|Build Up]]'''
 +
: Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
 +
 +
: [[Image:BattleAxe_Swoop.png|22px|Swoop]] '''[[paragonwiki:Battle Axe#Swoop|Swoop]]'''
 +
: A Swoop of your Battle Axe deals a superior amount of damage, and can send your target flying upwards.
 +
 +
: [[Image:BattleAxe_WhirlingAxe.png|22px|Whirling Axe]] '''[[paragonwiki:Battle Axe#Whirling Axe|Whirling Axe]]'''
 +
: You spin your Battle Axe in a huge arc, attacking all nearby foes. This attack deals moderate damage to any foe it hits, and can knock them down.
 +
 +
: [[Image:ShieldDefense_ActiveDefense.png|22px|Deflection]] '''[[paragonwiki:Shield Defense#Deflection|Deflection]]'''
 +
: Your mastery of the shield allows you to easily deflect melee attacks, and attacks that do get through your ironclad defenses tend to do less damage. While Active Defense is active the user will gain defense to melee attacks and some minor resistance to lethal and smashing damage. Recharge: Fast
 +
 +
: [[Image:ShieldDefense_Deflection.png|22px|Battle Agility]] '''[[paragonwiki:Shield Defense#Battle Agility|Battle Agility]]'''
 +
: Your incredible reflexes allow you to position your shield to deflect incoming ranged damage. While Deflection is active you will benefit from increased Ranged and AoE defense as well as some moderate protection from Defense Debuffs. Recharge: Fast
 +
 +
: [[Image:ShieldDefense_TrueGrit.png|22px|True Grit]] '''[[paragonwiki:Shield Defense#True Grit|True Grit]]'''
 +
: Your intense training has left you tougher than even the hardiest of heroes. You gain additional hit points and resistance to fire, cold, energy, negative energy and toxic damage sources. This power is always on and costs no Endurance.
 +
 +
: [[Image:ShieldDefense_AgainstAllOdds.png|22px|Against All Odds]] '''[[paragonwiki:Shield Defense#Against All Odds|Against All Odds]]'''
 +
: The harder pressed you are in combat the greater your offensive abilities become. Each enemy that stands toe-to-toe with you in combat will grant you a damage bonus. The first foe you engage in melee grants the highest damage bonus, and up to 10 foes can contribute to this effect. Each foe in melee also suffer from reduced damage as your shield deflects a portion of their damage. Recharge: Slow
 +
 +
: [[Image:ShieldDefense_PhalanxFighting.png|22px|Phalanx Fighting]] '''[[paragonwiki:Shield Defense#Phalanx Fighting|Phalanx Fighting]]'''
 +
: Fighting very near your allies allows you to deflect attacks much easier. You will gain a small bonus to your melee, ranged and area of effect defense this bonus grows for each ally near you. This power is always on and costs no endurance.
 +
 +
: [[Image:ShieldDefense_GrantCover.png|22px|Grant Cover]] '''[[paragonwiki:Shield Defense#Grant Cover|Grant Cover]]'''
 +
: You are able to use your shield to defend nearby allies. Any teammates who remain nearby gain a bonus to their defense. (NOTE: The defense bonus from this power is only applied to nearby team mates, but not yourself.) Recharge: Slow
  
  
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| name = Valkyrja Warmaiden
 
| name = Valkyrja Warmaiden
 
| text = A description will be added later.}}
 
| text = A description will be added later.}}
 +
 +
: '''''Powers'''''
 +
: [[Image:Flight_TravelFlight.png|22px|Fly]] '''[[paragonwiki:Flight#Fly|Fly]]'''
 +
: Warmaidens can Fly!
 +
 +
: [[Image:SuperStrength_Jab.png|22px|Jab]] '''[[paragonwiki:Super Strength#Jab|Jab]]'''
 +
: A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast
 +
 +
: [[Image:SuperStrength_Punch.png|22px|Punch]] '''[[paragonwiki:Super Strength#Punch|Punch]]'''
 +
: Your Super Strength Punch can deal a moderate amount of damage, but most of all can knock your opponent off his feet, unable to attack again until he stands up. Damage: Moderate, Recharge: Fast
 +
 +
: [[Image:SuperStrength_Haymaker.png|22px|Haymaker]] '''[[paragonwiki:Super Strength#Haymaker|Haymaker]]'''
 +
: A slow but devastating attack, the Haymaker has a great chance of knocking your opponents down. Damage: High, Recharge: Moderate
 +
 +
: [[Image:SuperStrength_Rage.png|22px|Rage]] '''[[paragonwiki:Super Strength#Rage|Rage]]'''
 +
: A Rage comes over you, sending you into a berserker fury. While Raging, your damage and chance to hit are dramatically increased. However, when your Rage subsides, you are left with reduced Defense, drained of some of your Endurance, and your attacks are substantially weakened. Recharge: Very Long
 +
 +
: [[Image:SuperStrength_Hurl.png|22px|Hurl]] '''[[paragonwiki:Super Strength#Hurl|Hurl]]'''
 +
: You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals moderate damage, and can knock foes back and even drop them out of the air if they are flying. Damage: High, Recharge: Moderate
 +
 +
: [[Image:SuperStrength_FootStomp.png|22px|Foot Stomp]] '''[[paragonwiki:Super Strength#Foot Stomp|Foot Stomp]]'''
 +
: Using your superior leg strength, you can Stomp your foot to the ground, quaking the earth itself. This is a localized attack against everything in melee range. Damage: Moderate, Recharge: Slow
 +
 +
: [[Image:Invulnerability_ResToPhysicalDmg.png|22px|Resist Physical Damage]] '''[[paragonwiki:Invulnerability#Resist Physical Damage|Resist Physical Damage]]'''
 +
: You are naturally tough and inherently resistant to Smashing and Lethal damage. This power is always on, and costs no Endurance.
 +
 +
: [[Image:Invulnerability_ResToPhysicalDmg.png|22px|Temporary Invulnerability]] '''[[paragonwiki:Invulnerability#Temp Invulnerability|Temporary Invulnerability]]'''
 +
: When you toggle on this power, you become highly resistant to Smashing and Lethal damage.
 +
 +
: [[Image:Invulnerability_DullPain.png|22px|Dull Pain]] '''[[paragonwiki:Invulnerability#Dull Pain|Dull Pain]]'''
 +
: You can activate this power to increase your maximum Hit Points for a short time.
 +
 +
: [[Image:Invulnerability_ResToSpecialDmg.png|22px|Resist Elements]] '''[[paragonwiki:Invulnerability#Resist Elements|Resist Elements]]'''
 +
: You are naturally resistant to the elements and always take less Fire, Cold, and Toxic damage. This power is always on and costs no Endurance.
 +
 +
: [[Image:Invulnerability_ResToCosmicDmag.png|22px|Resist Energies]] '''[[paragonwiki:Invulnerability#Resist Energies|Resist Energies]]'''
 +
: You are naturally resistant to Energy and Negative Energy damage. This power is always on and costs no Endurance.
 +
 +
: [[Image:Invulnerability_Invincibility.png|22px|Invincibility]] '''[[paragonwiki:Invulnerability#Invincibility|Invincibility]]'''
 +
: When this power is on, for each nearby foe in melee range you receive a bonus to Defense against all attacks but Psionics, and a bonus to your Accuracy. This power is most effective when fighting multiple opponents. The first foe you engage in melee grants the highest Defense bonus, and up to 10 foes can contribute to your Defense and ToHit Bonus.
 +
 +
: [[Image:Invulnerability_ToughHide.png|22px|Tough Hide]] '''[[paragonwiki:Invulnerability#Tough Hide|Tough Hide]]'''
 +
: Your thickened skin makes you much tougher to hit. This power is always on and costs no Endurance. Tough Hide offers no protection to Psionic attacks.
  
  
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| name = Valkyrja Chooser of the Slain
 
| name = Valkyrja Chooser of the Slain
 
| text = A description will be added later.}}
 
| text = A description will be added later.}}
 +
 +
: '''''Powers'''''
 +
: [[Image:Flight_TravelFlight.png|22px|Fly]] '''[[paragonwiki:Flight#Fly|Fly]]'''
 +
: Choosers of the Slain can Fly!
 +
 +
: [[Image:DarkCast_DarkBlast.png|22px|Dark Blast]] '''[[paragonwiki:Dark Blast (Powerset)#Dark Blast|Dark Blast]]'''
 +
: A long range blast of dark energy. Deals moderate Negative Energy damage and reduces a target's chance to hit.
 +
 +
: [[Image:DarkCast_SoulDrain.png|22px|Gloom]] '''[[paragonwiki:Dark Blast (Powerset)#Gloom|Gloom]]'''
 +
: Gloom slowly drains a target of life, while reducing his chance to hit. Slower than Dark Blast, but deals more damage over time.
 +
 +
: [[Image:DarkCast_DarkPit.png|22px|Dark Pit]] '''[[paragonwiki:Dark Blast (Powerset)#Dark Pit|Dark Pit]]'''
 +
: Envelops a targeted foe and any nearby enemies in a pit of Negative Energy. The attack deals no damage, but disorients all affected foes for a good while.
 +
 +
: [[Image:DarkCast_TenebrousTentacles.png|22px|Tenebrous Tentacles]] '''[[paragonwiki:Dark Blast (Powerset)#Tenebrous Tentacles|Tenebrous Tentacles]]'''
 +
: You can create a cone shaped rift to the Netherworld that allows its native creatures to slip their oily tentacles into our reality. These creatures will snare all foes within range, immobilizing them while the tentacles drain their life and reduce their chance to hit.
 +
 +
: [[Image:DarkCast_NightFall.png|22px|Night Fall]] '''[[paragonwiki:Dark Blast (Powerset)#Night Fall|Night Fall]]'''
 +
: Unleashes a cone shaped burst of particles from the Netherworld. All targets within the modest range of this power take Negative Energy damage and have reduced chance to hit.
 +
 +
: [[Image:DarkCast_Torrent.png|22px|Torrent]] '''[[paragonwiki:Dark Blast (Powerset)#Torrent|Torrent]]'''
 +
: You summon a wave of mire that sweeps away foes within its arc. The attack deals minimal Negative Energy damage, but sends foes flying and reduces their chance to hit.
 +
 +
: [[Image:DarkCast_LifeDrain.png|22px|Life Drain]] '''[[paragonwiki:Dark Blast (Powerset)#Life Drain|Life Drain]]'''
 +
: You can tap the power of the Netherworld to steal some life from a target foe and reduce his chance to hit. Some of that stolen life is transferred to you in the form of hit points.
 +
 +
: [[Image:DarkMiasma_TwilightGrasp.png|22px|Twilight Grasp]] '''[[paragonwiki:Dark Miasma#Twilight Grasp|Twilight Grasp]]'''
 +
: You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's chance to hit and damage are reduced, while you and your nearby allies are healed.
 +
 +
: [[Image:DarkMiasma_DarkestNight.png|22px|Darkest Night]] '''[[paragonwiki:Dark Miasma#Darkest Night|Darkest Night]]'''
 +
: While active, you channel Negative Energy onto a targeted foe. Darkest Night decreases the damage potential and chance to hit of the target, and all foes nearby, as long as you keep the power active.
 +
 +
: [[Image:DarkMiasma_HowlingTwilight.png|22px|Howling Twilight]] '''[[paragonwiki:Dark Miasma#Howling Twilight|Howling Twilight]]'''
 +
: Activating this power channels the power of the Netherworld to weaken your foes, in an attempt to revive all nearby fallen allies. You must stand near your defeated allies to revive them, then select a foe. The selected foe and all nearby foes will be Slowed, Disoriented, and drained of some life. Revived allies will have full Hit Points and Endurance and will suffer no ill effects and are left protected from XP Debt for 20 seconds
 +
 +
: [[Image:DarkMiasma_ShadowFall.png|22px|Shadow Fall]] '''[[paragonwiki:Dark Miasma#Shadow Fall|Shadow Fall]]'''
 +
: Envelops you and your nearby teammates in a shroud of darkness. Shadow Fall does not grant Invisibility, but it does make you harder to detect. Even if you are discovered, Shadow Fall grants a bonus to Defense bonus to all attacks and Resistance to Fear, while reducing Energy, Negative Energy, and Psionic Damage. You cannot use any other Concealment type power while using Shadow Fall.
 +
 +
: [[Image:DarkMiasma_FearsomeAura.png|22px|Fearsome Stare]] '''[[paragonwiki:Dark Miasma#Fearsome Stare|Fearsome Stare]]'''
 +
: Instills tremendous Fear within a cone area in front of you, causing all affected targets to tremble in Terror uncontrollably
 +
 +
: [[Image:DarkMiasma_PetrifyingGaze.png|22px|Petrifying Gaze]] '''[[paragonwiki:Dark Miasma#Petrifying Gaze|Petrifying Gaze]]'''
 +
: Petrifies a single targeted foe with a terrifying gaze. The victim is Held and defenseless.
  
  
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| name = Aurora Maiden
 
| name = Aurora Maiden
 
| text = A description will be added later.}}
 
| text = A description will be added later.}}
 +
 +
: '''''Powers'''''
 +
: [[Image:Flight_TravelFlight.png|22px|Fly]] '''[[paragonwiki:Flight#Fly|Fly]]'''
 +
: Aurora Maiden can Fly!
 +
 +
: [[Image:Sword_Hack.png|22px|Hack]] '''[[paragonwiki:Broad Sword#Hack|Hack]]'''
 +
: You Hack your opponent for a high amount of damage. This attack can reduce a target's defense, making him easier to hit.
 +
 +
: [[Image:Sword_Slash.png|22px|Slash]] '''[[paragonwiki:Broad Sword#Slash|Slash]]'''
 +
: You perform a quick Slash that can reduce a target's defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.
 +
 +
: [[Image:Sword_Slice.png|22px|Slice]] '''[[paragonwiki:Broad Sword#Slice|Slice]]'''
 +
: You slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than slash, but can hit multiple foes and reduces their defense.
 +
 +
: [[Image:Sword_WhirlingSword.png|22px|Whirling Sword]] '''[[paragonwiki:Broad Sword#Whirling Sword|Whirling Sword]]'''
 +
: You perform a Whirling Sword maneuver, attacking all foes in melee range. This attack wounds your opponents, causing them to take minor damage over time and reduces their defense.
 +
 +
: [[Image:Sword_Disembowel.png|22px|Disembowel]] '''[[paragonwiki:Broad Sword#Disembowel|Disembowel]]'''
 +
: You perform a powerful Disemboweling maneuver that deals a great amount of damage, and can knock a target up into the air. This attack can reduce a target's defense, making him easier to hit.
 +
 +
: [[Image:ShieldDefense_ActiveDefense.png|22px|Deflection]] '''[[paragonwiki:Shield Defense#Deflection|Deflection]]'''
 +
: Your mastery of the shield allows you to easily deflect melee attacks, and attacks that do get through your ironclad defenses tend to do less damage. While Active Defense is active the user will gain defense to melee attacks and some minor resistance to lethal and smashing damage. Recharge: Fast
 +
 +
: [[Image:ShieldDefense_Deflection.png|22px|Battle Agility]] '''[[paragonwiki:Shield Defense#Battle Agility|Battle Agility]]'''
 +
: Your incredible reflexes allow you to position your shield to deflect incoming ranged damage. While Deflection is active you will benefit from increased Ranged and AoE defense as well as some moderate protection from Defense Debuffs. Recharge: Fast
 +
 +
: [[Image:ShieldDefense_TrueGrit.png|22px|True Grit]] '''[[paragonwiki:Shield Defense#True Grit|True Grit]]'''
 +
: Your intense training has left you tougher than even the hardiest of heroes. You gain additional hit points and resistance to fire, cold, energy, negative energy and toxic damage sources. This power is always on and costs no Endurance.
 +
 +
: [[Image:ShieldDefense_BattleAgility.png|22px|Active Defense]] '''[[paragonwiki:Shield Defense#Active Defense|Active Defense]]'''
 +
: When you activate this power, it grants protection from Sleep, Disorient, Fear, Immobilize, Confusions, Repel, Knockback, Hold and Defense Debuff effects for a short duration. Recharge: Very Long
 +
 +
: [[Image:ShieldDefense_AgainstAllOdds.png|22px|Against All Odds]] '''[[paragonwiki:Shield Defense#Against All Odds|Against All Odds]]'''
 +
: The harder pressed you are in combat the greater your offensive abilities become. Each enemy that stands toe-to-toe with you in combat will grant you a damage bonus. The first foe you engage in melee grants the highest damage bonus, and up to 10 foes can contribute to this effect. Each foe in melee also suffer from reduced damage as your shield deflects a portion of their damage. Recharge: Slow
 +
 +
: [[Image:ShieldDefense_PhalanxFighting.png|22px|Phalanx Fighting]] '''[[paragonwiki:Shield Defense#Phalanx Fighting|Phalanx Fighting]]'''
 +
: Fighting very near your allies allows you to deflect attacks much easier. You will gain a small bonus to your melee, ranged and area of effect defense this bonus grows for each ally near you. This power is always on and costs no endurance.
  
  
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| name = Brunnhilda
 
| name = Brunnhilda
 
| text = A description will be added later.}}
 
| text = A description will be added later.}}
 +
 +
: '''''Powers'''''
 +
: [[Image:Flight_TravelFlight.png|22px|Fly]] '''[[paragonwiki:Flight#Fly|Fly]]'''
 +
: Brunnhilda can Fly!
 +
 +
: [[Image:Sword_Hack.png|22px|Hack]] '''[[paragonwiki:Broad Sword#Hack|Hack]]'''
 +
: You Hack your opponent for a high amount of damage. This attack can reduce a target's defense, making him easier to hit.
 +
 +
: [[Image:Sword_Slash.png|22px|Slash]] '''[[paragonwiki:Broad Sword#Slash|Slash]]'''
 +
: You perform a quick Slash that can reduce a target's defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.
 +
 +
: [[Image:Sword_Slice.png|22px|Slice]] '''[[paragonwiki:Broad Sword#Slice|Slice]]'''
 +
: You slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than slash, but can hit multiple foes and reduces their defense.
 +
 +
: [[Image:Sword_BuildUp.png|22px|Build Up]] '''[[paragonwiki:Broad Sword#Build Up|Build Up]]'''
 +
: Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
 +
 +
: [[Image:Sword_Parry.png|22px|Parry]] '''[[paragonwiki:Broad Sword#Parry|Parry]]'''
 +
: You can use this power to Parry incoming melee attacks. The parry itself does minor damage, but every successful hit will increase your defense against melee and lethal attacks for a short while.
 +
 +
: [[Image:Sword_WhirlingSword.png|22px|Whirling Sword]] '''[[paragonwiki:Broad Sword#Whirling Sword|Whirling Sword]]'''
 +
: You perform a Whirling Sword maneuver, attacking all foes in melee range. This attack wounds your opponents, causing them to take minor damage over time and reduces their defense.
 +
 +
: [[Image:Sword_Disembowel.png|22px|Disembowel]] '''[[paragonwiki:Broad Sword#Disembowel|Disembowel]]'''
 +
: You perform a powerful Disemboweling maneuver that deals a great amount of damage, and can knock a target up into the air. This attack can reduce a target's defense, making him easier to hit.
 +
 +
: [[Image:Sword_HeadSplitter.png|22px|Head Splitter]] '''[[paragonwiki:Broad Sword#Head Splitter|Head Splitter]]'''
 +
: You perform a devastating Head Splitter attack that deals a massive amount of damage and can even knock a foe down to the ground and reduce it's defense. This attack has an exceptionally good critical hit capability, better than other broadsword attacks, that can sometimes deal double damage. The power of this attack can actually extend a short distance through multiple foes.
 +
 +
: [[Image:Invulnerability_ResToPhysicalDmg.png|22px|Resist Physical Damage]] '''[[paragonwiki:Invulnerability#Resist Physical Damage|Resist Physical Damage]]'''
 +
: You are naturally tough and inherently resistant to Smashing and Lethal damage. This power is always on, and costs no Endurance.
 +
 +
: [[Image:Invulnerability_ResToPhysicalDmg.png|22px|Temporary Invulnerability]] '''[[paragonwiki:Invulnerability#Temp Invulnerability|Temporary Invulnerability]]'''
 +
: When you toggle on this power, you become highly resistant to Smashing and Lethal damage.
 +
 +
: [[Image:Invulnerability_DullPain.png|22px|Dull Pain]] '''[[paragonwiki:Invulnerability#Dull Pain|Dull Pain]]'''
 +
: You can activate this power to increase your maximum Hit Points for a short time.
 +
 +
: [[Image:Invulnerability_ResToSpecialDmg.png|22px|Resist Elements]] '''[[paragonwiki:Invulnerability#Resist Elements|Resist Elements]]'''
 +
: You are naturally resistant to the elements and always take less Fire, Cold, and Toxic damage. This power is always on and costs no Endurance.
 +
 +
: [[Image:Invulnerability_UnyeildlingStance.png|22px|Unyielding]] '''[[paragonwiki:Invulnerability#Unyielding|Unyielding]]'''
 +
: When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Slow, Sleep, Hold, Immobilize, and Disorient effects.
 +
 +
: [[Image:Invulnerability_ResToCosmicDmag.png|22px|Resist Energies]] '''[[paragonwiki:Invulnerability#Resist Energies|Resist Energies]]'''
 +
: You are naturally resistant to Energy and Negative Energy damage. This power is always on and costs no Endurance.
 +
 +
: [[Image:Invulnerability_ToughHide.png|22px|Tough Hide]] '''[[paragonwiki:Invulnerability#Tough Hide|Tough Hide]]'''
 +
: Your thickened skin makes you much tougher to hit. This power is always on and costs no Endurance. Tough Hide offers no protection to Psionic attacks.
 +
  
  
 
[[Category:Thunderman Begins]] [[Category:UserTorben87]]
 
[[Category:Thunderman Begins]] [[Category:UserTorben87]]

Revision as of 15:05, 15 July 2010

Badge ArchitectPlay.png This article contains information pertaining to content created through the use of the Mission Architect.
This information is considered non-canonical.
Valkyrja Author: @Torben87


Custom Character(s)
Valkyrja
The Valkyrja are a custom enemy group.

Background

Background Information will be added later.


Enemy Types

Minions


Valkyrja Swordfighter
Valkyrja Swordfighter
Valkyrja Swordfighter A description will be added later.
Powers
Hack Hack
You Hack your opponent for a high amount of damage. This attack can reduce a target's defense, making him easier to hit.
Slash Slash
You perform a quick Slash that can reduce a target's defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.
Deflection Deflection
Your mastery of the shield allows you to easily deflect melee attacks, and attacks that do get through your ironclad defenses tend to do less damage. While Active Defense is active the user will gain defense to melee attacks and some minor resistance to lethal and smashing damage. Recharge: Fast
Battle Agility Battle Agility
Your incredible reflexes allow you to position your shield to deflect incoming ranged damage. While Deflection is active you will benefit from increased Ranged and AoE defense as well as some moderate protection from Defense Debuffs. Recharge: Fast


Valkyrja Axewarrior
Valkyrja Axewarrior
Valkyrja Axewarrior A description will be added later.
Powers
Beheader Beheader
This is an attempt to remove your opponent's head from his neck with your Battle Axe. This attack is fairly quick for such a large weapon, and can knock down foes.
Chop Chop
The Chop deals heavy damage with your Battle Axe, although it is much slower than the Beheader. This attack can knock down a target.
Deflection Deflection
Your mastery of the shield allows you to easily deflect melee attacks, and attacks that do get through your ironclad defenses tend to do less damage. While Active Defense is active the user will gain defense to melee attacks and some minor resistance to lethal and smashing damage. Recharge: Fast
Battle Agility Battle Agility
Your incredible reflexes allow you to position your shield to deflect incoming ranged damage. While Deflection is active you will benefit from increased Ranged and AoE defense as well as some moderate protection from Defense Debuffs. Recharge: Fast


Valkyrja Silver Maiden
Valkyrja Silver Maiden
Valkyrja Silver Maiden A description will be added later.
Powers
Hack Hack
You Hack your opponent for a high amount of damage. This attack can reduce a target's defense, making him easier to hit.
Slash Slash
You perform a quick Slash that can reduce a target's defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.
Slice Slice
You slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than slash, but can hit multiple foes and reduces their defense.
Resist Physical Damage Resist Physical Damage
You are naturally tough and inherently resistant to Smashing and Lethal damage. This power is always on, and costs no Endurance.
Temporary Invulnerability Temporary Invulnerability
When you toggle on this power, you become highly resistant to Smashing and Lethal damage.
Dull Pain Dull Pain
You can activate this power to increase your maximum Hit Points for a short time.


Lieutenants


Valkyrja Shieldmaiden
Valkyrja Shieldmaiden
Valkyrja Shieldmaiden A description will be added later.
Powers
Fly Fly
Shieldmaidens can Fly!
Hack Hack
You Hack your opponent for a high amount of damage. This attack can reduce a target's defense, making him easier to hit.
Slash Slash
You perform a quick Slash that can reduce a target's defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.
Slice Slice
You slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than slash, but can hit multiple foes and reduces their defense.
Deflection Deflection
Your mastery of the shield allows you to easily deflect melee attacks, and attacks that do get through your ironclad defenses tend to do less damage. While Active Defense is active the user will gain defense to melee attacks and some minor resistance to lethal and smashing damage. Recharge: Fast
Battle Agility Battle Agility
Your incredible reflexes allow you to position your shield to deflect incoming ranged damage. While Deflection is active you will benefit from increased Ranged and AoE defense as well as some moderate protection from Defense Debuffs. Recharge: Fast
True Grit True Grit
Your intense training has left you tougher than even the hardiest of heroes. You gain additional hit points and resistance to fire, cold, energy, negative energy and toxic damage sources. This power is always on and costs no Endurance.
Phalanx Fighting Phalanx Fighting
Fighting very near your allies allows you to deflect attacks much easier. You will gain a small bonus to your melee, ranged and area of effect defense this bonus grows for each ally near you. This power is always on and costs no endurance.


Valkyrja Battlemaiden
Valkyrja Battlemaiden
Valkyrja Battlemaiden A description will be added later.
Powers
Fly Fly
Battlemaidens can Fly!
Beheader Beheader
This is an attempt to remove your opponent's head from his neck with your Battle Axe. This attack is fairly quick for such a large weapon, and can knock down foes.
Chop Chop
The Chop deals heavy damage with your Battle Axe, although it is much slower than the Beheader. This attack can knock down a target.
Gash Gash
Gashes your opponent with your Battle Axe dealing superior damage. This attack is very slow, but can deal a lot damage and knock the target down.
Resist Physical Damage Resist Physical Damage
You are naturally tough and inherently resistant to Smashing and Lethal damage. This power is always on, and costs no Endurance.
Temporary Invulnerability Temporary Invulnerability
When you toggle on this power, you become highly resistant to Smashing and Lethal damage.
Tough Hide Tough Hide
Your thickened skin makes you much tougher to hit. This power is always on and costs no Endurance. Tough Hide offers no protection to Psionic attacks.


Valkyrja Aurora-Warrior
Valkyrja Aurora-Warrior
Valkyrja Aurora-Warrior A description will be added later.
Powers
Fly Fly
Aurora-Warriors can Fly!
Barrage Barrage
You perform a quick punch that deals minor damage. Coupled with other energy punches, Barrage can Disorient a foe.
Energy Punch Energy Punch
You perform a powerful Energy Punch that deals moderate damage. When used with other Energy Melee attacks, Energy Punch can disorient your opponent.
Power Blast Power Blast
A much more powerful, yet slower version of Power Bolt. Power Blast sends a focused beam of energy at a foe that can knock him back.
Kinetic Shield Kinetic Shield
Kinetic Shield creates a harmonic Energy Aura that can deflect physical attacks. Your Defense to Smashing and Lethal attacks is increased as weapons and powers like bullets, blades and punches tend to deflect off the shield. Kinetic Shield also grants you good resistance to Defense Debuffs. The Energy based nature of Kinetic Shield also offers some minimal Defense to Energy attacks.
Dampening Field Dampening Field
Your body resonates a mild Dampening Field that absorbs kinetic energy from physical weapons. This auto power permanently reduces all incoming Smashing and Lethal damage. This power is always on and costs no Endurance.
Energy Protection Energy Protection
You ability to channel energy makes you naturally resistant to Energy and Negative Energy damage. This power is always on and costs no Endurance.


Bosses


Valkyrja Golden Maiden
Valkyrja Golden Maiden
Valkyrja Golden Maiden A description will be added later.
Powers
Fly Fly
Golden Maidens can Fly!
Beheader Beheader
This is an attempt to remove your opponent's head from his neck with your Battle Axe. This attack is fairly quick for such a large weapon, and can knock down foes.
Chop Chop
The Chop deals heavy damage with your Battle Axe, although it is much slower than the Beheader. This attack can knock down a target.
Gash Gash
Gashes your opponent with your Battle Axe dealing superior damage. This attack is very slow, but can deal a lot damage and knock the target down.
Build Up Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
Swoop Swoop
A Swoop of your Battle Axe deals a superior amount of damage, and can send your target flying upwards.
Whirling Axe Whirling Axe
You spin your Battle Axe in a huge arc, attacking all nearby foes. This attack deals moderate damage to any foe it hits, and can knock them down.
Deflection Deflection
Your mastery of the shield allows you to easily deflect melee attacks, and attacks that do get through your ironclad defenses tend to do less damage. While Active Defense is active the user will gain defense to melee attacks and some minor resistance to lethal and smashing damage. Recharge: Fast
Battle Agility Battle Agility
Your incredible reflexes allow you to position your shield to deflect incoming ranged damage. While Deflection is active you will benefit from increased Ranged and AoE defense as well as some moderate protection from Defense Debuffs. Recharge: Fast
True Grit True Grit
Your intense training has left you tougher than even the hardiest of heroes. You gain additional hit points and resistance to fire, cold, energy, negative energy and toxic damage sources. This power is always on and costs no Endurance.
Against All Odds Against All Odds
The harder pressed you are in combat the greater your offensive abilities become. Each enemy that stands toe-to-toe with you in combat will grant you a damage bonus. The first foe you engage in melee grants the highest damage bonus, and up to 10 foes can contribute to this effect. Each foe in melee also suffer from reduced damage as your shield deflects a portion of their damage. Recharge: Slow
Phalanx Fighting Phalanx Fighting
Fighting very near your allies allows you to deflect attacks much easier. You will gain a small bonus to your melee, ranged and area of effect defense this bonus grows for each ally near you. This power is always on and costs no endurance.
Grant Cover Grant Cover
You are able to use your shield to defend nearby allies. Any teammates who remain nearby gain a bonus to their defense. (NOTE: The defense bonus from this power is only applied to nearby team mates, but not yourself.) Recharge: Slow


Valkyrja Warmaiden
Valkyrja Warmaiden
Valkyrja Warmaiden A description will be added later.
Powers
Fly Fly
Warmaidens can Fly!
Jab Jab
A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. Damage: Minor, Recharge: Very Fast
Punch Punch
Your Super Strength Punch can deal a moderate amount of damage, but most of all can knock your opponent off his feet, unable to attack again until he stands up. Damage: Moderate, Recharge: Fast
Haymaker Haymaker
A slow but devastating attack, the Haymaker has a great chance of knocking your opponents down. Damage: High, Recharge: Moderate
Rage Rage
A Rage comes over you, sending you into a berserker fury. While Raging, your damage and chance to hit are dramatically increased. However, when your Rage subsides, you are left with reduced Defense, drained of some of your Endurance, and your attacks are substantially weakened. Recharge: Very Long
Hurl Hurl
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals moderate damage, and can knock foes back and even drop them out of the air if they are flying. Damage: High, Recharge: Moderate
Foot Stomp Foot Stomp
Using your superior leg strength, you can Stomp your foot to the ground, quaking the earth itself. This is a localized attack against everything in melee range. Damage: Moderate, Recharge: Slow
Resist Physical Damage Resist Physical Damage
You are naturally tough and inherently resistant to Smashing and Lethal damage. This power is always on, and costs no Endurance.
Temporary Invulnerability Temporary Invulnerability
When you toggle on this power, you become highly resistant to Smashing and Lethal damage.
Dull Pain Dull Pain
You can activate this power to increase your maximum Hit Points for a short time.
Resist Elements Resist Elements
You are naturally resistant to the elements and always take less Fire, Cold, and Toxic damage. This power is always on and costs no Endurance.
Resist Energies Resist Energies
You are naturally resistant to Energy and Negative Energy damage. This power is always on and costs no Endurance.
Invincibility Invincibility
When this power is on, for each nearby foe in melee range you receive a bonus to Defense against all attacks but Psionics, and a bonus to your Accuracy. This power is most effective when fighting multiple opponents. The first foe you engage in melee grants the highest Defense bonus, and up to 10 foes can contribute to your Defense and ToHit Bonus.
Tough Hide Tough Hide
Your thickened skin makes you much tougher to hit. This power is always on and costs no Endurance. Tough Hide offers no protection to Psionic attacks.


Valkyrja Chooser of the Slain
Valkyrja Chooser of the Slain
Valkyrja Chooser of the Slain A description will be added later.
Powers
Fly Fly
Choosers of the Slain can Fly!
Dark Blast Dark Blast
A long range blast of dark energy. Deals moderate Negative Energy damage and reduces a target's chance to hit.
Gloom Gloom
Gloom slowly drains a target of life, while reducing his chance to hit. Slower than Dark Blast, but deals more damage over time.
Dark Pit Dark Pit
Envelops a targeted foe and any nearby enemies in a pit of Negative Energy. The attack deals no damage, but disorients all affected foes for a good while.
Tenebrous Tentacles Tenebrous Tentacles
You can create a cone shaped rift to the Netherworld that allows its native creatures to slip their oily tentacles into our reality. These creatures will snare all foes within range, immobilizing them while the tentacles drain their life and reduce their chance to hit.
Night Fall Night Fall
Unleashes a cone shaped burst of particles from the Netherworld. All targets within the modest range of this power take Negative Energy damage and have reduced chance to hit.
Torrent Torrent
You summon a wave of mire that sweeps away foes within its arc. The attack deals minimal Negative Energy damage, but sends foes flying and reduces their chance to hit.
Life Drain Life Drain
You can tap the power of the Netherworld to steal some life from a target foe and reduce his chance to hit. Some of that stolen life is transferred to you in the form of hit points.
Twilight Grasp Twilight Grasp
You channel Negative Energy from the Netherworld through yourself to a targeted foe. Twilight Grasp drains the power from that target and slowly transfers it to you and all nearby allies. The targeted foe's chance to hit and damage are reduced, while you and your nearby allies are healed.
Darkest Night Darkest Night
While active, you channel Negative Energy onto a targeted foe. Darkest Night decreases the damage potential and chance to hit of the target, and all foes nearby, as long as you keep the power active.
Howling Twilight Howling Twilight
Activating this power channels the power of the Netherworld to weaken your foes, in an attempt to revive all nearby fallen allies. You must stand near your defeated allies to revive them, then select a foe. The selected foe and all nearby foes will be Slowed, Disoriented, and drained of some life. Revived allies will have full Hit Points and Endurance and will suffer no ill effects and are left protected from XP Debt for 20 seconds
Shadow Fall Shadow Fall
Envelops you and your nearby teammates in a shroud of darkness. Shadow Fall does not grant Invisibility, but it does make you harder to detect. Even if you are discovered, Shadow Fall grants a bonus to Defense bonus to all attacks and Resistance to Fear, while reducing Energy, Negative Energy, and Psionic Damage. You cannot use any other Concealment type power while using Shadow Fall.
Fearsome Stare Fearsome Stare
Instills tremendous Fear within a cone area in front of you, causing all affected targets to tremble in Terror uncontrollably
Petrifying Gaze Petrifying Gaze
Petrifies a single targeted foe with a terrifying gaze. The victim is Held and defenseless.


Heroes


Aurora Maiden
Aurora Maiden

Main Article: Aurora Maiden

Aurora Maiden A description will be added later.
Powers
Fly Fly
Aurora Maiden can Fly!
Hack Hack
You Hack your opponent for a high amount of damage. This attack can reduce a target's defense, making him easier to hit.
Slash Slash
You perform a quick Slash that can reduce a target's defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.
Slice Slice
You slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than slash, but can hit multiple foes and reduces their defense.
Whirling Sword Whirling Sword
You perform a Whirling Sword maneuver, attacking all foes in melee range. This attack wounds your opponents, causing them to take minor damage over time and reduces their defense.
Disembowel Disembowel
You perform a powerful Disemboweling maneuver that deals a great amount of damage, and can knock a target up into the air. This attack can reduce a target's defense, making him easier to hit.
Deflection Deflection
Your mastery of the shield allows you to easily deflect melee attacks, and attacks that do get through your ironclad defenses tend to do less damage. While Active Defense is active the user will gain defense to melee attacks and some minor resistance to lethal and smashing damage. Recharge: Fast
Battle Agility Battle Agility
Your incredible reflexes allow you to position your shield to deflect incoming ranged damage. While Deflection is active you will benefit from increased Ranged and AoE defense as well as some moderate protection from Defense Debuffs. Recharge: Fast
True Grit True Grit
Your intense training has left you tougher than even the hardiest of heroes. You gain additional hit points and resistance to fire, cold, energy, negative energy and toxic damage sources. This power is always on and costs no Endurance.
Active Defense Active Defense
When you activate this power, it grants protection from Sleep, Disorient, Fear, Immobilize, Confusions, Repel, Knockback, Hold and Defense Debuff effects for a short duration. Recharge: Very Long
Against All Odds Against All Odds
The harder pressed you are in combat the greater your offensive abilities become. Each enemy that stands toe-to-toe with you in combat will grant you a damage bonus. The first foe you engage in melee grants the highest damage bonus, and up to 10 foes can contribute to this effect. Each foe in melee also suffer from reduced damage as your shield deflects a portion of their damage. Recharge: Slow
Phalanx Fighting Phalanx Fighting
Fighting very near your allies allows you to deflect attacks much easier. You will gain a small bonus to your melee, ranged and area of effect defense this bonus grows for each ally near you. This power is always on and costs no endurance.


Brunnhilda
Brunnhilda

Main Article: Brunnhilda

Brunnhilda A description will be added later.
Powers
Fly Fly
Brunnhilda can Fly!
Hack Hack
You Hack your opponent for a high amount of damage. This attack can reduce a target's defense, making him easier to hit.
Slash Slash
You perform a quick Slash that can reduce a target's defense, making him easier to hit. This attack causes moderate damage, but has a quick recharge time.
Slice Slice
You slice your sword in a wide arc, attacking all enemies in front of you. Slice does less damage than slash, but can hit multiple foes and reduces their defense.
Build Up Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
Parry Parry
You can use this power to Parry incoming melee attacks. The parry itself does minor damage, but every successful hit will increase your defense against melee and lethal attacks for a short while.
Whirling Sword Whirling Sword
You perform a Whirling Sword maneuver, attacking all foes in melee range. This attack wounds your opponents, causing them to take minor damage over time and reduces their defense.
Disembowel Disembowel
You perform a powerful Disemboweling maneuver that deals a great amount of damage, and can knock a target up into the air. This attack can reduce a target's defense, making him easier to hit.
Head Splitter Head Splitter
You perform a devastating Head Splitter attack that deals a massive amount of damage and can even knock a foe down to the ground and reduce it's defense. This attack has an exceptionally good critical hit capability, better than other broadsword attacks, that can sometimes deal double damage. The power of this attack can actually extend a short distance through multiple foes.
Resist Physical Damage Resist Physical Damage
You are naturally tough and inherently resistant to Smashing and Lethal damage. This power is always on, and costs no Endurance.
Temporary Invulnerability Temporary Invulnerability
When you toggle on this power, you become highly resistant to Smashing and Lethal damage.
Dull Pain Dull Pain
You can activate this power to increase your maximum Hit Points for a short time.
Resist Elements Resist Elements
You are naturally resistant to the elements and always take less Fire, Cold, and Toxic damage. This power is always on and costs no Endurance.
Unyielding Unyielding
When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Slow, Sleep, Hold, Immobilize, and Disorient effects.
Resist Energies Resist Energies
You are naturally resistant to Energy and Negative Energy damage. This power is always on and costs no Endurance.
Tough Hide Tough Hide
Your thickened skin makes you much tougher to hit. This power is always on and costs no Endurance. Tough Hide offers no protection to Psionic attacks.