Difference between revisions of "Tahquitz (Triumph)"
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(Restoring live game copy of writeup, character discontinued.) |
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− | {{ | + | {{HeroBox |
− | + | | image = | |
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| caption = Tahquitz, ready and awaiting battle. | | caption = Tahquitz, ready and awaiting battle. | ||
| name = Tahquitz | | name = Tahquitz | ||
− | | player = | + | | player = @Tahquitz |
| server = Triumph | | server = Triumph | ||
| archetype = Blaster | | archetype = Blaster | ||
| origin = Magic | | origin = Magic | ||
| level = 50 | | level = 50 | ||
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| realname = Timothy Verne | | realname = Timothy Verne | ||
| aliases = Tahq | | aliases = Tahq | ||
| species = Human/Trickster Demon | | species = Human/Trickster Demon | ||
− | | height = 5' | + | | age = Verne: 16,<br>Tahquitz: 2,103 |
− | | weight = Human | + | | height = 5' 6" |
+ | | weight = when Human, 145 | ||
| eyes = Blue | | eyes = Blue | ||
− | | hair = | + | | hair = When human, Blond.<br>As a Demon, White |
+ | | sexuality = Heterosexual | ||
| nationality = Native American/Irish | | nationality = Native American/Irish | ||
− | | occupation = | + | | occupation = Student, Steel Canyon Central High School |
| birthplace = Agua Caliente, California | | birthplace = Agua Caliente, California | ||
| hometown = Paragon City, Rhode Island, USA | | hometown = Paragon City, Rhode Island, USA | ||
| marital = Single | | marital = Single | ||
− | | relatives = | + | | relatives = None |
− | | powers = Fire Blast, Ice Manipulation, | + | | powers = Fire Blast, Ice Manipulation, Fire Mastery |
| abilities = Limited shapeshifting | | abilities = Limited shapeshifting | ||
| equipment = None | | equipment = None | ||
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|}} | |}} | ||
− | + | Tahquitz is a level 50 [[paragonwiki:Fire Blast|Fire Blast]]/[[paragonwiki:Ice Manipulation|Ice Manipulation]] [[paragonwiki:Blaster|Blaster]] on the [[paragonwiki:Servers#East_Coast_Servers|Triumph]] Server, played by [[@Tahquitz]]. He is a co-leader of the Heads of Cerberus supergroup. | |
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− | Tahquitz is a | + | |
==Overview== | ==Overview== | ||
− | Timothy Verne, | + | Timothy Verne, a teenager of average form, is the current host of a Trickster Demon, Tahquitz, who has been imprisoned in a fetish necklace by the Cauhilla People for committing crimes against their hero, Konvaxmal. After 1,000 years of slumber, the spirit of Tahquitz was greatly diminshed upon Verne's discovery. They have a symbiotic relationship; in return for the powers of the Altar of Storms, Tahquitz is learning through Verne's eyes about the future and his place in it when someday, his power can return where he no longer needs another being to live. |
==In-Game Description== | ==In-Game Description== | ||
− | From Agua Caliente, CA, Timothy Verne was a young boy who ran away from home and discovered an ancient altar in a cave. After a collapse blocking his only way out, he disturbed the altar to find a talisman that reformed him | + | From Agua Caliente, CA, Timothy Verne was a young boy who ran away from home and discovered an ancient altar in a cave. After a collapse blocking his only way out, he disturbed the altar to find a talisman that reformed him int Tahquitz, the Raven God of Storms. |
With the powers of Ice and Fire at his command, Tahquitz travelled to Paragon City to combat the menace of the Circle of Thorns. They removed artifacts from the residents of Agua Caliente that hold enormous power, which should not be wielded by anyone alive or dead. | With the powers of Ice and Fire at his command, Tahquitz travelled to Paragon City to combat the menace of the Circle of Thorns. They removed artifacts from the residents of Agua Caliente that hold enormous power, which should not be wielded by anyone alive or dead. | ||
==Pre Paragon City History== | ==Pre Paragon City History== | ||
− | The soul of the man that became Tahquitz, born Juan Chocne in 1544, lived as a Andean farmer who led a revolt against the Conquistadors of Southern America. As the leader of | + | The soul of the man that became Tahquitz, born Juan Chocne in 1544, lived as a Andean farmer who led a revolt against the Conquistadors of Southern America. As the leader of Taki Oncoy, he fought the efforts of Christobal de Albornoz to subjugate and enslave the Andean people. He met his demise in 1574 as a confessed heathen sentenced to death. His rage and unfinished fight was determined by a shaman of Aztec Rituals travelling through the domain as he captured his spirit and through incantations gave life to the son of Xolotl, the god of Lightning and Death creating Tahquitz. |
− | + | Initially, Tahquitz was used by the Aztec people to join the Gods in reversing the fortunes of Spanish Conquistadors, laying waste to armies, ships and entire villages. However, as technology began to supplant magic, the deities were defeated one after another in a calculated fashion, leaving lesser Gods like Tahquitz to take flight north and suppress further occupation by Spanish forces. | |
− | + | ===The Final Fight for Freedom=== | |
+ | In his travels, Tahquitz finds his final residence at what is known as present day Agua Caliente. His defense of the California outpost against his archrival, Snr. Santigo de la Amezcua Cabral, brought him worship to the villagers of the land, keeping the Spanish from their winter lands. This relationship continued for hundreds of years until a champion of the people arose, Konvaxmal, who rejected Tahquitz as an old world solution to their problem as he organized the villagers in a campaign to capture the Trickster Demon and contain him in their mountain temple, the Altar of Storms. After three failed attempts, the plan succeeded, binding Tahquitz to the altar without escape. | ||
− | ===The | + | ===The 1,000 Year Sleep=== |
− | + | Konvaxmal, using the same technology and skills utilized by the Conquistadors to conquer other Gods, sealed the Altar and declared it forbidden to the Cauhilla people. | |
− | + | After 100 years, his body began to decay, 200 years, his consciousness was confined to the relics left in the altar. In 300 years, the relics themselves fell apart, save for a single weathered talisman: a fetish necklace holding the strongest part of his soul. From then on, the Altar of Storms was a quiet tomb to a powerful being without form, without purpose. And he was forgotten by the people as myth replaced truth and Tahquitz was merely used as a name to scare disobedient children out of climbing the mountain named after him. | |
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===The 20th Century=== | ===The 20th Century=== | ||
− | Timothy Verne, a Freshman at Cathedral City High School, was running up the San Jacinto Mountains. | + | Timothy Verne, a Freshman at Cathedral City High School, was running up the San Jacinto Mountains. It's been 12 hours after his father died, leaving him an orphan. Ten miles into his trek, his energy was low, his right foot sprained, and barely able to continue, he sat at the edge of a moraine between peaks when the rocks gave from under him, collapsing the surrounding rocks and boulders into the moraine and sending him 200 feet to what should have been his death. |
− | + | Recovering during rainfall, a weakened and dying Tim crawled to the center of the cavern to a stone altar that has been eroded by rainfall and winds inside the chasm, with a sole artifact at the top of the altar. The fetish necklace containing the spirit of Tahquitz. He touched the necklace, and the resulting shock knocked him out. | |
− | In dreams the two could communicate, but through images, emotions and sensations, not words. Tim learned of Tahquitz's origins, seeing his battles first hand | + | In dreams the two could communicate, but through images, emotions and sensations, not words. Tim learned of Tahquitz's origins, seeing his battles first hand while the two spirits, both Tahquitz and Tim, slowly convalesced. In two weeks after being reported missing, Tim Verne, willingly put on the necklace. He agreed to a soul pact with the Raven God, transforming him into Tahquitz and allowing for his escape from the mountains with a surprise lava flow parting the rocks. After emerging from the mountain chasm, he learned that he could shapeshift his appearance, hiding Tahquitz's coal-black skin and white hair from the public. |
− | = | + | ===Present Day=== |
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− | ==Present Day== | + | |
Tim Verne as Tahquitz was reluctant to share with others that he had superpowers, training in secret at first and avoiding the Registration Acts until he could stand by no longer. While awaiting his fate in a group home, a sect of the Circle of Thorns raided his hometown in the night as Tahquitz took to the night skies to stop them. His 'outing' as a superhero was met with mixed reviews, as his powers were too out of control, costing as much damage to property and infrastructure as the lives and artifacts saved. The residents regarded him initially as a villain since he destroyed more than he saved. | Tim Verne as Tahquitz was reluctant to share with others that he had superpowers, training in secret at first and avoiding the Registration Acts until he could stand by no longer. While awaiting his fate in a group home, a sect of the Circle of Thorns raided his hometown in the night as Tahquitz took to the night skies to stop them. His 'outing' as a superhero was met with mixed reviews, as his powers were too out of control, costing as much damage to property and infrastructure as the lives and artifacts saved. The residents regarded him initially as a villain since he destroyed more than he saved. | ||
− | Consequently, this caught the attention of the FBSA, who took temporary custody of him. Tim was taken to Paragon City, RI to serve in the Young Heroes program to develop his powers as well as finish his education. | + | Consequently, this caught the attention of the FBSA, who took temporary custody of him. Tim was taken to Paragon City, RI to serve in the Young Heroes program to develop his powers as well as finish his education. |
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==Powers & Weapons== | ==Powers & Weapons== | ||
===Fire Blast/Ice Manipulation=== | ===Fire Blast/Ice Manipulation=== | ||
− | Fire and Ice is Tahquitz's forte. While he's not a master of either power, the dual damage types allow him to exploit vulnerabilities in others with fire, while slowing the progress of high power villains using Ice | + | Fire and Ice is Tahquitz's forte. While he's not a master of either power, the dual damage types allow him to exploit vulnerabilities in others with fire, while slowing the progress of high power villains using Ice. |
− | === | + | ===Pyre Mastery=== |
− | A frequent tactic of | + | A frequent tactic of his is to drop in on a group of villains, attack the minions at will, then allow the boss to slay him. Using the techniques of the Phoenix, Tahquitz returns to battle to deliver justice in a very surprising way. |
===Flight=== | ===Flight=== | ||
− | As a raven demon, Tahquitz has developed his flight prowess to rival the top heroes in Paragon City at his young age | + | As a raven demon, Tahquitz has developed his flight prowess to rival the top heroes in Paragon City at his young age. |
===Fitness=== | ===Fitness=== | ||
− | Tahquitz has a slim build and athletic physique. His | + | Tahquitz has a slim build and athletic physique. His form can change into others, however, he is limited to his own body mass to do so, so his appearance can vary. His physical prowess when shapeshifted depends on the form he takes. |
===Speed=== | ===Speed=== | ||
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===Other Weapons=== | ===Other Weapons=== | ||
Tahquitz works with the Midnight Squad irregularly, and is often carrying an ancient or cursed weapon for certain missions. When in his demon form, most cursed weapons have no effect on him. | Tahquitz works with the Midnight Squad irregularly, and is often carrying an ancient or cursed weapon for certain missions. When in his demon form, most cursed weapons have no effect on him. | ||
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==Notes== | ==Notes== | ||
* Tim Verne is known for having a irreverent sense of humor, which sometimes crosses paths with more by-the-book heroes. | * Tim Verne is known for having a irreverent sense of humor, which sometimes crosses paths with more by-the-book heroes. | ||
− | * Tahquitz is technically a Construct, as he isn't human anymore | + | * Tahquitz is technically a Construct, as he isn't human anymore, but nowhere near powerful enough to be called an Incarnate. |
* As a co-leader of Heads of Cerberus, Tahquitz's is partnered often with fellow co-leader as well as legal guardian, Ventus vis Vires. | * As a co-leader of Heads of Cerberus, Tahquitz's is partnered often with fellow co-leader as well as legal guardian, Ventus vis Vires. | ||
− | + | * In RP, Tahquitz is sometimes written as an Ice/Fire Blaster, ignoring the Manipulation Secondaries. In doing this, Tahquitz is incapable of the Inferno or Blizzard Alpha Strikes when Tim Verne is in control. Those powers are only accessible under extreme duress, and in doing so, Tim Verne's personality is cast to the background allowing Tahquitz the Raven God the same kind of justice and accountability as was once found in Aztec America. (In short, it takes a bunch of heroes to knock him out to get Tim Verne back.) | |
− | * In RP, Tahquitz is | + | |
− | + | [[Category:Triumph Heroes]][[Category:Blasters]][[Category:Magic]][[Category:Male]] |
Latest revision as of 02:06, 19 December 2023
[[Image:|300px|]] | |
Tahquitz, ready and awaiting battle. | |
Tahquitz | |
Player: @Tahquitz | |
Server: Triumph | |
Origin: | Magic |
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Archetype: | Blaster |
Security Level: | 50 |
Personal Data | |
Real Name: | Timothy Verne |
Known Aliases: | Tahq |
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Human/Trickster Demon |
Age: | Verne: 16, Tahquitz: 2,103 |
Height: | 5' 6" |
Weight: | when Human, 145 |
Eye Color: | Blue |
Hair Color: | When human, Blond. As a Demon, White |
|
Heterosexual |
Biographical Data | |
Nationality: | Native American/Irish |
Occupation: | Student, Steel Canyon Central High School |
Place of Birth: | Agua Caliente, California |
Base of Operations: | Paragon City, Rhode Island, USA |
Marital Status: | Single |
Known Relatives: | None |
Known Powers | |
Fire Blast, Ice Manipulation, Fire Mastery | |
Known Abilities | |
Limited shapeshifting | |
Equipment | |
None | |
No additional information available. |
Tahquitz is a level 50 Fire Blast/Ice Manipulation Blaster on the Triumph Server, played by @Tahquitz. He is a co-leader of the Heads of Cerberus supergroup.
Contents
Overview
Timothy Verne, a teenager of average form, is the current host of a Trickster Demon, Tahquitz, who has been imprisoned in a fetish necklace by the Cauhilla People for committing crimes against their hero, Konvaxmal. After 1,000 years of slumber, the spirit of Tahquitz was greatly diminshed upon Verne's discovery. They have a symbiotic relationship; in return for the powers of the Altar of Storms, Tahquitz is learning through Verne's eyes about the future and his place in it when someday, his power can return where he no longer needs another being to live.
In-Game Description
From Agua Caliente, CA, Timothy Verne was a young boy who ran away from home and discovered an ancient altar in a cave. After a collapse blocking his only way out, he disturbed the altar to find a talisman that reformed him int Tahquitz, the Raven God of Storms.
With the powers of Ice and Fire at his command, Tahquitz travelled to Paragon City to combat the menace of the Circle of Thorns. They removed artifacts from the residents of Agua Caliente that hold enormous power, which should not be wielded by anyone alive or dead.
Pre Paragon City History
The soul of the man that became Tahquitz, born Juan Chocne in 1544, lived as a Andean farmer who led a revolt against the Conquistadors of Southern America. As the leader of Taki Oncoy, he fought the efforts of Christobal de Albornoz to subjugate and enslave the Andean people. He met his demise in 1574 as a confessed heathen sentenced to death. His rage and unfinished fight was determined by a shaman of Aztec Rituals travelling through the domain as he captured his spirit and through incantations gave life to the son of Xolotl, the god of Lightning and Death creating Tahquitz.
Initially, Tahquitz was used by the Aztec people to join the Gods in reversing the fortunes of Spanish Conquistadors, laying waste to armies, ships and entire villages. However, as technology began to supplant magic, the deities were defeated one after another in a calculated fashion, leaving lesser Gods like Tahquitz to take flight north and suppress further occupation by Spanish forces.
The Final Fight for Freedom
In his travels, Tahquitz finds his final residence at what is known as present day Agua Caliente. His defense of the California outpost against his archrival, Snr. Santigo de la Amezcua Cabral, brought him worship to the villagers of the land, keeping the Spanish from their winter lands. This relationship continued for hundreds of years until a champion of the people arose, Konvaxmal, who rejected Tahquitz as an old world solution to their problem as he organized the villagers in a campaign to capture the Trickster Demon and contain him in their mountain temple, the Altar of Storms. After three failed attempts, the plan succeeded, binding Tahquitz to the altar without escape.
The 1,000 Year Sleep
Konvaxmal, using the same technology and skills utilized by the Conquistadors to conquer other Gods, sealed the Altar and declared it forbidden to the Cauhilla people.
After 100 years, his body began to decay, 200 years, his consciousness was confined to the relics left in the altar. In 300 years, the relics themselves fell apart, save for a single weathered talisman: a fetish necklace holding the strongest part of his soul. From then on, the Altar of Storms was a quiet tomb to a powerful being without form, without purpose. And he was forgotten by the people as myth replaced truth and Tahquitz was merely used as a name to scare disobedient children out of climbing the mountain named after him.
The 20th Century
Timothy Verne, a Freshman at Cathedral City High School, was running up the San Jacinto Mountains. It's been 12 hours after his father died, leaving him an orphan. Ten miles into his trek, his energy was low, his right foot sprained, and barely able to continue, he sat at the edge of a moraine between peaks when the rocks gave from under him, collapsing the surrounding rocks and boulders into the moraine and sending him 200 feet to what should have been his death.
Recovering during rainfall, a weakened and dying Tim crawled to the center of the cavern to a stone altar that has been eroded by rainfall and winds inside the chasm, with a sole artifact at the top of the altar. The fetish necklace containing the spirit of Tahquitz. He touched the necklace, and the resulting shock knocked him out.
In dreams the two could communicate, but through images, emotions and sensations, not words. Tim learned of Tahquitz's origins, seeing his battles first hand while the two spirits, both Tahquitz and Tim, slowly convalesced. In two weeks after being reported missing, Tim Verne, willingly put on the necklace. He agreed to a soul pact with the Raven God, transforming him into Tahquitz and allowing for his escape from the mountains with a surprise lava flow parting the rocks. After emerging from the mountain chasm, he learned that he could shapeshift his appearance, hiding Tahquitz's coal-black skin and white hair from the public.
Present Day
Tim Verne as Tahquitz was reluctant to share with others that he had superpowers, training in secret at first and avoiding the Registration Acts until he could stand by no longer. While awaiting his fate in a group home, a sect of the Circle of Thorns raided his hometown in the night as Tahquitz took to the night skies to stop them. His 'outing' as a superhero was met with mixed reviews, as his powers were too out of control, costing as much damage to property and infrastructure as the lives and artifacts saved. The residents regarded him initially as a villain since he destroyed more than he saved.
Consequently, this caught the attention of the FBSA, who took temporary custody of him. Tim was taken to Paragon City, RI to serve in the Young Heroes program to develop his powers as well as finish his education.
Powers & Weapons
Fire Blast/Ice Manipulation
Fire and Ice is Tahquitz's forte. While he's not a master of either power, the dual damage types allow him to exploit vulnerabilities in others with fire, while slowing the progress of high power villains using Ice.
Pyre Mastery
A frequent tactic of his is to drop in on a group of villains, attack the minions at will, then allow the boss to slay him. Using the techniques of the Phoenix, Tahquitz returns to battle to deliver justice in a very surprising way.
Flight
As a raven demon, Tahquitz has developed his flight prowess to rival the top heroes in Paragon City at his young age.
Fitness
Tahquitz has a slim build and athletic physique. His form can change into others, however, he is limited to his own body mass to do so, so his appearance can vary. His physical prowess when shapeshifted depends on the form he takes.
Speed
While on the ground, Tahquitz is as fast as any other hero. His attack speeds can be temporarily boosted, but the duration is temporary.
Other Weapons
Tahquitz works with the Midnight Squad irregularly, and is often carrying an ancient or cursed weapon for certain missions. When in his demon form, most cursed weapons have no effect on him.
Notes
- Tim Verne is known for having a irreverent sense of humor, which sometimes crosses paths with more by-the-book heroes.
- Tahquitz is technically a Construct, as he isn't human anymore, but nowhere near powerful enough to be called an Incarnate.
- As a co-leader of Heads of Cerberus, Tahquitz's is partnered often with fellow co-leader as well as legal guardian, Ventus vis Vires.
- In RP, Tahquitz is sometimes written as an Ice/Fire Blaster, ignoring the Manipulation Secondaries. In doing this, Tahquitz is incapable of the Inferno or Blizzard Alpha Strikes when Tim Verne is in control. Those powers are only accessible under extreme duress, and in doing so, Tim Verne's personality is cast to the background allowing Tahquitz the Raven God the same kind of justice and accountability as was once found in Aztec America. (In short, it takes a bunch of heroes to knock him out to get Tim Verne back.)