Difference between revisions of "Cannonfodder (Victory)"
Cannonfodder (Talk | contribs) m (→Mid's Builds: deleted subsection label) |
Cannonfodder (Talk | contribs) m (→External Links: Added old Crey Threat Database page that's still up atm) |
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− | |||
__NOTOC__ | __NOTOC__ | ||
{{HeroBox | {{HeroBox | ||
− | + | | image = Cannonfodder Icon screenshot.png | |
| caption = Kick Me!!! | | caption = Kick Me!!! | ||
| name = Cannonfodder | | name = Cannonfodder | ||
Line 10: | Line 9: | ||
| archetype = Tanker | | archetype = Tanker | ||
| level = 50 | | level = 50 | ||
− | | sg = | + | | sg = The Hall of Justice |
| realname = Unknown | | realname = Unknown | ||
| aliases = CF, Cannon | | aliases = CF, Cannon | ||
Line 37: | Line 36: | ||
==Detailed Power Analysis== | ==Detailed Power Analysis== | ||
+ | Cannonfodder is highly resistant to all known types of physical damage. In addition, he possesses amazing regenerative properties. This regeneration functions even after death, allowing him to return to life after just a few minutes. This effectively renders him immortal. | ||
− | |||
− | + | His strangest power is some type of unconscious reality manipulation, dealing primarily with probability. He has a "Luck" aura that extends to his nearby allies and foes. His allies benefit from good luck, strange fortunate coincidences and other phenomena altered by his manipulation of reality. Cannon and his foes suffer bad luck, including such things as dodging the wrong way, falling for a feint, getting a wound infected, slipping on mildly treacherous ground and attracting the attention of the most powerful and damaging enemies. | |
− | + | ||
− | |||
− | + | This odd combination of immortality, lucky allies and unlucky foes has made Cannon a highly desired teammate and adventuring partner. Lacking any notable offensive abilities, Cannon primarily contributes to a team's success by attracting foes attention away from the rest of the team. To enhance this property, his most common outfit is colored a bright, attention-getting {{color|#E87600|safety orange}}, complimented by a large {{color|Lime|lime}} green target prominently displayed on his chest. In order to further attract attention, he wears circular yellow headgear with a black smiley face. | |
− | |||
− | + | ==History== | |
− | + | ||
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− | + | ||
− | === | + | |
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− | [[ | + | ==Known Affiliations and Associations== |
+ | Cannon patrolled the streets immediately after the Rikti Invasion. He was one of the first to encounter Dr. Vahzilok in his lair, and with the help of several other teammates, defeat him. Following this team-up, these teammates invited him to join them in the [[Gentleman's Club (Victory Supergroup)| Gentleman's Club]]. | ||
+ | Following the sharp drop in activity from members of the Gentleman's Club in late 2004, Cannon began looking for new allies. His top three choices were the Galactic Union, [[Hall of Justice (Victory Supergroup)| The Hall of Justice]] and [[Legion of Valor (Victory Supergroup)| The Legion Of Valor]], (or Hard Corps. as it was known then.) | ||
− | + | He eventually settled in with members of The Hall of Justice after sharing a few adventures with the other groups. | |
− | + | ||
− | + | ||
==Mid's Builds== | ==Mid's Builds== | ||
Line 150: | Line 122: | ||
<b><font color="#483D8B">Level 50:</font> <font color="#000000">Barrier Core Epiphany</font></b> <br /> | <b><font color="#483D8B">Level 50:</font> <font color="#000000">Barrier Core Epiphany</font></b> <br /> | ||
<b><font color="#483D8B">Level 50:</font> <font color="#000000">Support Radial Embodiment</font></b> <br /> | <b><font color="#483D8B">Level 50:</font> <font color="#000000">Support Radial Embodiment</font></b> <br /> | ||
− | |||
− | |||
===Live Builds=== | ===Live Builds=== | ||
+ | |||
+ | Coming Soon. | ||
+ | |||
+ | ===Incarnate Abilities=== | ||
+ | |||
+ | ====Slotted==== | ||
+ | [[File:Incarnate Alpha Musculature Rare.png]] [http://wiki.cohtitan.com/wiki/Musculature_Total_Core_Revamp| Musculature Total Core Revamp]<br> | ||
+ | |||
+ | [[File:Incarnate Interface Paralytic VeryRare.png]] [http://wiki.cohtitan.com/wiki/Paralytic_Radial_Flawless_Interface| Paralytic Radial Flawless Interface]<br> | ||
+ | |||
+ | [[File:Incarnate Judgement Void VeryRare.png]] [http://wiki.cohtitan.com/wiki/Void_Radial_Final_Judgement| Void Radial Final Judgement]<br> | ||
+ | |||
+ | [[File:Incarnate Destiny Barrier Rare.png]] [http://wiki.cohtitan.com/wiki/Barrier_Total_Core_Invocation| Barrier Total Core Invocation]<br> | ||
+ | |||
+ | [[File:Incarnate Lore WarWorks Rare.png]] [http://wiki.cohtitan.com/wiki/Warworks_Total_Core_Improved_Ally| Warworks Total Core Improved Ally]<br> | ||
+ | |||
+ | [[File:Incarnate Hybrid Support Common.png]] [http://wiki.cohtitan.com/wiki/Support_Genome| Support Genome]<br> | ||
+ | |||
+ | ====Crafted==== | ||
+ | [[File:Incarnate Alpha Cardiac Uncommon.png]] [http://wiki.cohtitan.com/wiki/Cardiac_Radial_Boost| Cardiac Radial Boost]<br> | ||
+ | |||
+ | [[File:Incarnate Alpha Spiritual Uncommon.png]] [http://wiki.cohtitan.com/wiki/Spiritual_Radial_Boost| Spiritual Radial Boost]<br> | ||
+ | |||
+ | [[File:Incarnate Alpha Spiritual Rare.png]] [http://wiki.cohtitan.com/wiki/Spiritual_Total_Radial_Revamp| Spiritual Total Radial Revamp]<br> | ||
+ | |||
+ | [[File:Incarnate Alpha Nerve Uncommon.png]] [http://wiki.cohtitan.com/wiki/Nerve_Radial_Boost| Nerve Radial Boost]<br> | ||
+ | |||
+ | [[File:Incarnate Alpha Resilient Common.png]] [http://wiki.cohtitan.com/wiki/Resilient_Boost| Resilient Boost]<br> | ||
+ | |||
+ | [[File:Incarnate Interface Diamagnetic Uncommon.png]] [http://wiki.cohtitan.com/wiki/Diamagnetic_Radial_Interface| Diamagnetic Radial Interface]<br> | ||
+ | |||
+ | [[File:Incarnate Interface Diamagnetic Uncommon.png]] [http://wiki.cohtitan.com/wiki/Diamagnetic_Core_Interface| Diamagnetic Core Interface]<br> | ||
+ | |||
+ | [[File:Incarnate Destiny Barrier Rare.png]] [http://wiki.cohtitan.com/wiki/Barrier_Total_Radial_Invocation| Barrier Total Radial Invocation]<br> | ||
+ | |||
+ | [[File:Incarnate Destiny Rebirth Rare.png]] [http://wiki.cohtitan.com/wiki/Rebirth_Partial_Radial_Invocation| Rebirth Partial Radial Invocation] <br> | ||
+ | |||
+ | [[File:Incarnate Destiny Rebirth Rare.png]] [http://wiki.cohtitan.com/wiki/Rebirth_Total_Radial_Invocation| Rebirth Total Radial Invocation]<br> | ||
+ | |||
+ | [[File:Incarnate Lore WarWorks Rare.png]] [http://wiki.cohtitan.com/wiki/Warworks_Partial_Core_Improved_Ally| Warworks Partial Core Improved Ally]<br> | ||
+ | |||
+ | |||
==Costume Files== | ==Costume Files== | ||
+ | |||
+ | {{hidden|Cannonfodder.costume| | ||
+ | |||
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+ | CostumePart "" | ||
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+ | Geometry none | ||
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+ | Color4 0, 0, 0 | ||
+ | } | ||
+ | |||
+ | |||
+ | CostumePart "" | ||
+ | { | ||
+ | Color1 0, 0, 0 | ||
+ | Color2 0, 0, 0 | ||
+ | Color3 0, 0, 0 | ||
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+ | } | ||
+ | |||
+ | |||
+ | CostumePart "" | ||
+ | { | ||
+ | Color1 0, 0, 0 | ||
+ | Color2 0, 0, 0 | ||
+ | Color3 0, 0, 0 | ||
+ | Color4 0, 0, 0 | ||
+ | } | ||
+ | |||
+ | |||
+ | } | ||
+ | </pre>}} | ||
+ | |||
+ | {{hidden|CannonfodderXmas.Costume| | ||
+ | |||
+ | <pre> | ||
+ | { | ||
+ | Scale 0.5495 | ||
+ | BoneScale -0.65 | ||
+ | ChestScale -0.68 | ||
+ | WaistScale -0.59 | ||
+ | HeadScales 0, 0, 0 | ||
+ | BrowScales 0, 0, 0 | ||
+ | CheekScales 0, 0, 0 | ||
+ | ChinScales 0, 0, 0 | ||
+ | CraniumScales 0, 0, 0 | ||
+ | JawScales 0, 0, 0 | ||
+ | NoseScales 0, 0, 0 | ||
+ | SkinColor 254, 250, 0 | ||
+ | NumParts 28 | ||
+ | CostumePart "" | ||
+ | { | ||
+ | Geometry Tight | ||
+ | Texture1 Tights | ||
+ | Texture2 !Hips_Stripe_3 | ||
+ | DisplayName P887196332 | ||
+ | RegionName "Lower Body" | ||
+ | BodySetName Tight | ||
+ | Color1 255, 255, 255 | ||
+ | Color2 0, 137, 204 | ||
+ | Color3 0, 0, 0 | ||
+ | Color4 0, 0, 0 | ||
+ | } | ||
+ | |||
+ | |||
+ | CostumePart "" | ||
+ | { | ||
+ | Geometry Tight | ||
+ | Texture1 Tights | ||
+ | Texture2 !CHEST_Sharp | ||
+ | DisplayName P566009771 | ||
+ | RegionName "Upper Body" | ||
+ | BodySetName Tight | ||
+ | Color1 255, 255, 255 | ||
+ | Color2 0, 137, 204 | ||
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+ | Color4 0, 0, 0 | ||
+ | } | ||
+ | |||
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+ | CostumePart "" | ||
+ | { | ||
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+ | Texture1 !v_face_skin_head_10 | ||
+ | Texture2 none | ||
+ | DisplayName P687117166 | ||
+ | RegionName Head | ||
+ | BodySetName Hats | ||
+ | Color1 255, 253, 0 | ||
+ | Color2 152, 192, 99 | ||
+ | Color3 0, 0, 0 | ||
+ | Color4 0, 0, 0 | ||
+ | } | ||
+ | |||
+ | |||
+ | CostumePart "" | ||
+ | { | ||
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+ | Texture1 !X_Xmas_Gloves | ||
+ | Texture2 none | ||
+ | DisplayName P3937616722 | ||
+ | RegionName "Upper Body" | ||
+ | BodySetName Tight | ||
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+ | Color2 255, 255, 255 | ||
+ | Color3 0, 0, 0 | ||
+ | Color4 0, 0, 0 | ||
+ | } | ||
+ | |||
+ | |||
+ | CostumePart "" | ||
+ | { | ||
+ | Geometry V_MALE_BOOT.GEO/GEO_Lleg*_Xmas_Boot_01 | ||
+ | Texture1 !X_Xmas_Boots | ||
+ | Texture2 none | ||
+ | DisplayName P2104750136 | ||
+ | RegionName "Lower Body" | ||
+ | BodySetName Tight | ||
+ | Color1 0, 102, 0 | ||
+ | Color2 255, 255, 255 | ||
+ | Color3 0, 0, 0 | ||
+ | Color4 0, 0, 0 | ||
+ | } | ||
+ | |||
+ | |||
+ | CostumePart "" | ||
+ | { | ||
+ | Geometry none | ||
+ | Texture1 none | ||
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+ | DisplayName P177456852 | ||
+ | RegionName "Upper Body" | ||
+ | BodySetName Tight | ||
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+ | Color2 0, 0, 0 | ||
+ | Color3 0, 0, 0 | ||
+ | Color4 0, 0, 0 | ||
+ | } | ||
+ | |||
+ | |||
+ | CostumePart "" | ||
+ | { | ||
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+ | Texture1 !Hair_V_Santa_Hat | ||
+ | Texture2 !Hair_V_Santa_Hat_Mask | ||
+ | DisplayName P4104497066 | ||
+ | RegionName Head | ||
+ | BodySetName Hats | ||
+ | Color1 127, 0, 0 | ||
+ | Color2 255, 255, 255 | ||
+ | Color3 0, 0, 0 | ||
+ | Color4 0, 0, 0 | ||
+ | } | ||
+ | |||
+ | |||
+ | CostumePart "" | ||
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==External Links== | ==External Links== | ||
Line 161: | Line 1,475: | ||
[http://cit.cohtitan.com/character/8683 Profile at City Info Tracker] | [http://cit.cohtitan.com/character/8683 Profile at City Info Tracker] | ||
+ | [http://www.creyindustries.com/viewhero.php?id=1128| Crey Industries Hero Threat Database] | ||
− | |||
[[Category:Tankers]] | [[Category:Tankers]] | ||
[[Category:Science]] | [[Category:Science]] | ||
+ | [[Category:Altered Human]] | ||
[[Category:Male]] | [[Category:Male]] | ||
+ | [[Category:Hero]] | ||
+ | [[Category:Victory Heroes]] | ||
+ | [[Category:Full-time Hero]] | ||
+ | [[Category:UserStoryteller@fuse.net]] |
Latest revision as of 18:41, 3 January 2013
Overview
Unfortunately the ABS (Active Bullet Shield) program had the side effect of total memory loss, so we may never know the true origin of the man now known as Cannonfodder. However, the strange nature of this being's powers is well-documented. He is nigh-invulnerable and heals damage almost instantly. His teamates avoid damage, hit more often and do more damage. In addition to this, Cannonfodder himself is immune to these beneficial effects and seems to draw a greater proportion of enemy attention than average.
Detailed Power Analysis
Cannonfodder is highly resistant to all known types of physical damage. In addition, he possesses amazing regenerative properties. This regeneration functions even after death, allowing him to return to life after just a few minutes. This effectively renders him immortal.
His strangest power is some type of unconscious reality manipulation, dealing primarily with probability. He has a "Luck" aura that extends to his nearby allies and foes. His allies benefit from good luck, strange fortunate coincidences and other phenomena altered by his manipulation of reality. Cannon and his foes suffer bad luck, including such things as dodging the wrong way, falling for a feint, getting a wound infected, slipping on mildly treacherous ground and attracting the attention of the most powerful and damaging enemies.
This odd combination of immortality, lucky allies and unlucky foes has made Cannon a highly desired teammate and adventuring partner. Lacking any notable offensive abilities, Cannon primarily contributes to a team's success by attracting foes attention away from the rest of the team. To enhance this property, his most common outfit is colored a bright, attention-getting safety orange, complimented by a large lime green target prominently displayed on his chest. In order to further attract attention, he wears circular yellow headgear with a black smiley face.
History
Known Affiliations and Associations
Cannon patrolled the streets immediately after the Rikti Invasion. He was one of the first to encounter Dr. Vahzilok in his lair, and with the help of several other teammates, defeat him. Following this team-up, these teammates invited him to join them in the Gentleman's Club.
Following the sharp drop in activity from members of the Gentleman's Club in late 2004, Cannon began looking for new allies. His top three choices were the Galactic Union, The Hall of Justice and The Legion Of Valor, (or Hard Corps. as it was known then.)
He eventually settled in with members of The Hall of Justice after sharing a few adventures with the other groups.
Mid's Builds
Ideal Build
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
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Cannonfodder: Level 50 Science Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Medicine
Power Pool: Teleportation
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Resist Physical Damage -- Aegis-ResDam:50(A), Aegis-Psi/Status:25(5), ImpArm-ResDam:40(5), ImpArm-ResPsi:15(19), S'fstPrt-ResDam/Def+:30(23), GA-3defTpProc:10(23)
Level 1: Jab -- HO:Nucle(A)
Level 2: Temp Invulnerability -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam:50(3), TtmC'tng-ResDam/EndRdx:50(3), TtmC'tng-ResDam:50(11)
Level 4: Dull Pain -- Numna-Heal/EndRdx:50(A), Numna-Heal/Rchg:50(13), Numna-Heal:50(13), Dct'dW-Heal/Rchg:50(25), Dct'dW-Heal:50(25), Dct'dW-Rchg:50(34)
Level 6: Maneuvers -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(7), RedFtn-Def/EndRdx:50(7), RedFtn-Def:50(9), GftotA-Def/EndRdx:40(9), GftotA-Def:40(11)
Level 8: Assault -- EndRdx-I:50(A)
Level 10: Resist Elements -- ImpArm-ResDam:40(A), ImpArm-ResPsi:15(34), ImpSkn-Status:10(34), S'fstPrt-ResKB:10(37), ResDam-I:50(37), ResDam-I:50(37)
Level 12: Boxing -- HO:Nucle(A)
Level 14: Tactics -- GSFC-ToHit:50(A), GSFC-ToHit/EndRdx:50(15), AdjTgt-ToHit:50(15), AdjTgt-ToHit/EndRdx:50(17), ToHit-I:50(17), ToHit-I:50(19)
Level 16: Unyielding -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam:50(29), TtmC'tng-ResDam/EndRdx:50(29), TtmC'tng-ResDam:50(31), ImpArm-ResDam:40(39), ImpArm-ResPsi:16(39)
Level 18: Taunt -- Mocking-Taunt/Rchg:50(A), Mocking-Taunt/Rchg/Rng:50(45), Mocking-Taunt/Rng:50(45)
Level 20: Resist Energies -- ImpArm-ResDam:40(A), ImpArm-ResPsi:20(40), ImpSkn-Status:20(43), S'fstPrt-ResKB:20(43), ResDam-I:50(43), ResDam-I:50(50)
Level 22: Invincibility -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(31), RedFtn-Def/EndRdx:50(31), RedFtn-Def:50(50)
Level 24: Tough -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam:50(33), TtmC'tng-ResDam/EndRdx:50(33), TtmC'tng-ResDam:50(33)
Level 26: Tough Hide -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(27), GftotA-Def:40(27), GftotA-Run+:40(39), Ksmt-ToHit+:26(40), SW-ResDam/Re TP:26(40)
Level 28: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(36), RedFtn-Def/EndRdx:50(36), RedFtn-Def:50(36)
Level 30: Aid Other -- IntRdx-I:50(A)
Level 32: Aid Self -- IntRdx-I:50(A)
Level 35: Resuscitate -- IntRdx-I:50(A)
Level 38: Vengeance -- HO:Membr(A)
Level 41: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
Level 44: Physical Perfection -- Heal-I:50(A), Heal-I:50(46), EndMod-I:50(48), EndMod-I:50(50)
Level 47: Recall Friend -- IntRdx-I:50(A)
Level 49: Teleport Foe -- Acc-I:50(A)
Level 1: Brawl -- HO:Nucle(A)
Level 1: Sprint -- HO:Micro(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Heal:50(A), Numna-Regen/Rcvry+:30(42), Mrcl-Heal:40(42), Mrcl-Rcvry+:20(45), RgnTis-Regen+:10(46), Panac-Heal/+End:10(46)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(21), P'Shift-EndMod:50(21), P'Shift-End%:21(42)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 50: Musculature Total Core Revamp
Level 50: Void Radial Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Warworks Core Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Support Radial Embodiment
Live Builds
Coming Soon.
Incarnate Abilities
Slotted
Paralytic Radial Flawless Interface
Warworks Total Core Improved Ally
Crafted
Barrier Total Radial Invocation
Rebirth Partial Radial Invocation
Rebirth Total Radial Invocation
Warworks Partial Core Improved Ally