Cannonfodder (Victory)
Kick Me!!! | |
Cannonfodder | |
Player: @Cannonfodder | |
Server: Victory | |
Origin: | Science |
---|---|
Archetype: | Tanker |
Security Level: | 50 |
|
Hall of Justice (Victory Supergroup) |
Personal Data | |
Real Name: | Unknown |
Known Aliases: | CF, Cannon |
|
Human |
Age: | Appears to be approximately 25-35 years old |
Height: | 5'11" |
Weight: | 155 lbs. |
Eye Color: | Hazel |
Hair Color: | Black/Brown |
|
Heterosexual? |
Biographical Data | |
Nationality: | American? |
Occupation: | Good Luck Charm |
Place of Birth: | Unknown. First appeared in Hampton Roads area of Virginia, USA |
Base of Operations: | Paragon City |
Marital Status: | Single |
Known Relatives: | None Known |
Known Powers | |
Damage Resistance, Regeneration, Immortality, "Luck" aura | |
Known Abilities | |
Basic combat abilities | |
Equipment | |
None | |
No additional information available. |
Overview
Unfortunately the ABS (Active Bullet Shield) program had the side effect of total memory loss, so we may never know the true origin of the man now known as Cannonfodder. However, the strange nature of this being's powers is well-documented. He is nigh-invulnerable and heals damage almost instantly. His teamates avoid damage, hit more often and do more damage. In addition to this, Cannonfodder himself is immune to these beneficial effects and seems to draw a greater proportion of enemy attention than average.
Detailed Power Analysis
Incarnate Abilities
Slotted
Paralytic Radial Flawless Interface
Warworks Total Core Improved Ally
Crafted
Barrier Total Radial Invocation
Rebirth Partial Radial Invocation
Rebirth Total Radial Invocation
Warworks Partial Core Improved Ally
History
Known Affiliations and Associations
Mid's Builds
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Cannonfodder: Level 50 Science Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Medicine
Power Pool: Teleportation
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Resist Physical Damage -- Aegis-ResDam:50(A), Aegis-Psi/Status:25(5), ImpArm-ResDam:40(5), ImpArm-ResPsi:15(19), S'fstPrt-ResDam/Def+:30(23), GA-3defTpProc:10(23)
Level 1: Jab -- HO:Nucle(A)
Level 2: Temp Invulnerability -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam:50(3), TtmC'tng-ResDam/EndRdx:50(3), TtmC'tng-ResDam:50(11)
Level 4: Dull Pain -- Numna-Heal/EndRdx:50(A), Numna-Heal/Rchg:50(13), Numna-Heal:50(13), Dct'dW-Heal/Rchg:50(25), Dct'dW-Heal:50(25), Dct'dW-Rchg:50(34)
Level 6: Maneuvers -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(7), RedFtn-Def/EndRdx:50(7), RedFtn-Def:50(9), GftotA-Def/EndRdx:40(9), GftotA-Def:40(11)
Level 8: Assault -- EndRdx-I:50(A)
Level 10: Resist Elements -- ImpArm-ResDam:40(A), ImpArm-ResPsi:15(34), ImpSkn-Status:10(34), S'fstPrt-ResKB:10(37), ResDam-I:50(37), ResDam-I:50(37)
Level 12: Boxing -- HO:Nucle(A)
Level 14: Tactics -- GSFC-ToHit:50(A), GSFC-ToHit/EndRdx:50(15), AdjTgt-ToHit:50(15), AdjTgt-ToHit/EndRdx:50(17), ToHit-I:50(17), ToHit-I:50(19)
Level 16: Unyielding -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam:50(29), TtmC'tng-ResDam/EndRdx:50(29), TtmC'tng-ResDam:50(31), ImpArm-ResDam:40(39), ImpArm-ResPsi:16(39)
Level 18: Taunt -- Mocking-Taunt/Rchg:50(A), Mocking-Taunt/Rchg/Rng:50(45), Mocking-Taunt/Rng:50(45)
Level 20: Resist Energies -- ImpArm-ResDam:40(A), ImpArm-ResPsi:20(40), ImpSkn-Status:20(43), S'fstPrt-ResKB:20(43), ResDam-I:50(43), ResDam-I:50(50)
Level 22: Invincibility -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(31), RedFtn-Def/EndRdx:50(31), RedFtn-Def:50(50)
Level 24: Tough -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam:50(33), TtmC'tng-ResDam/EndRdx:50(33), TtmC'tng-ResDam:50(33)
Level 26: Tough Hide -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(27), GftotA-Def:40(27), GftotA-Run+:40(39), Ksmt-ToHit+:26(40), SW-ResDam/Re TP:26(40)
Level 28: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(36), RedFtn-Def/EndRdx:50(36), RedFtn-Def:50(36)
Level 30: Aid Other -- IntRdx-I:50(A)
Level 32: Aid Self -- IntRdx-I:50(A)
Level 35: Resuscitate -- IntRdx-I:50(A)
Level 38: Vengeance -- HO:Membr(A)
Level 41: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
Level 44: Physical Perfection -- Heal-I:50(A), Heal-I:50(46), EndMod-I:50(48), EndMod-I:50(50)
Level 47: Recall Friend -- IntRdx-I:50(A)
Level 49: Teleport Foe -- Acc-I:50(A)
Level 1: Brawl -- HO:Nucle(A)
Level 1: Sprint -- HO:Micro(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Heal:50(A), Numna-Regen/Rcvry+:30(42), Mrcl-Heal:40(42), Mrcl-Rcvry+:20(45), RgnTis-Regen+:10(46), Panac-Heal/+End:10(46)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(21), P'Shift-EndMod:50(21), P'Shift-End%:21(42)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 50: Musculature Total Core Revamp
Level 50: Void Radial Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Warworks Core Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Support Radial Embodiment
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