Difference between revisions of "Elauele‘ele (Protector)"

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==Weaken [[Image:IO Defense Debuff.png|24px]] [[Image:IO ToHit DeBuffs.png|24px]] [[Image:IO Taunt.png|24px]] [[Image:IO Confuse.png|24px]]==
 
==Weaken [[Image:IO Defense Debuff.png|24px]] [[Image:IO ToHit DeBuffs.png|24px]] [[Image:IO Taunt.png|24px]] [[Image:IO Confuse.png|24px]]==
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==Heal [[Image:IO Heal.png|24px]]==
 
==Heal [[Image:IO Heal.png|24px]]==
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! width=10% style="border-right:thin solid silver; background-color:silver;" | 50
 
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==Protect [[Image:IO Defense Buff.png|24px]] [[Image:IO Damage Resistance.png|24px]] [[Image:IO Intangibility Duration.png|24px]]==
 
==Protect [[Image:IO Defense Buff.png|24px]] [[Image:IO Damage Resistance.png|24px]] [[Image:IO Intangibility Duration.png|24px]]==
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! width=10% style="border-right:thin solid white; background-color:gold;" | 10
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! width=10% style="border-left:thin solid white; background-color:gold;" | 15
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! width=10% style="border-left:thin solid white; background-color:gold;" | 25
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! width=10% style="border-right:thin solid white; background-color:gold;" | 30
! width=10% style="background-color:silver;" | 35
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! width=10% style="background-color:gold;" | 45
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! width=10% style="border-left:thin solid white; background-color:gold;" | 45
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==Impede [[Image:IO Sleep Duration.png|24px]] [[Image:IO Slow Powers.png|24px]] [[Image:IO Hold Duration.png|24px]] [[Image:IO Disorient Duration.png|24px]] [[Image:IO Immobilization Duration.png|24px]] [[Image:IO Fear Duration.png|24px]]==
 
==Impede [[Image:IO Sleep Duration.png|24px]] [[Image:IO Slow Powers.png|24px]] [[Image:IO Hold Duration.png|24px]] [[Image:IO Disorient Duration.png|24px]] [[Image:IO Immobilization Duration.png|24px]] [[Image:IO Fear Duration.png|24px]]==
{| width=100%
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! width=10% style="border-right:thin solid white; background-color:silver;" | 10
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! width=10% style="border-left:thin solid white; background-color:silver;" | 15
! width=10% style="background-color:silver;" | 20
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! width=10% style="border-left:thin solid white; background-color:silver;" | 35
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! width=10% style="border-right:thin solid white; background-color:silver;" | 40
! width=10% style="background-color:gold;" | 45
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! width=10% style="border-left:thin solid white; background-color:gold;" | 45
! width=10% style="background-color:gold;" | 50
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! width=10% style="border-right:thin solid gold; background-color:gold;" | 50
 
|}
 
|}
 
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==Exhort [[Image:IO Endurance Modification.png|24px]] [[Image:IO Endurance Cost.png|24px]]==
 
==Exhort [[Image:IO Endurance Modification.png|24px]] [[Image:IO Endurance Cost.png|24px]]==
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! width=10% style="border-left:thin solid white; background-color:silver;" | 15
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! width=10% style="border-right:thin solid white; background-color:silver;" | 20
! width=10% style="background-color:gold;" | 25
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! width=10% style="border-left:thin solid white; background-color:gold;" | 25
! width=10% style="background-color:gold;" | 30
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! width=10% style="border-right:thin solid white; background-color:gold;" | 30
! width=10% style="background-color:silver;" | 35
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! width=10% style="border-left:thin solid white; background-color:silver;" | 35
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! width=10% style="background-color:gold;" | 45
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! width=10% style="border-right:thin solid gold; background-color:gold;" | 50
 
|}
 
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==Accelerate [[Image:IO Attack Rate.png|24px]] [[Image:IO Interrupt Time.png|24px]]==
 
==Accelerate [[Image:IO Attack Rate.png|24px]] [[Image:IO Interrupt Time.png|24px]]==
{| width=100%
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! width=10% style="background-color:silver;" | 10
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! width=10% style="background-color:gold;" | 15
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! width=10% style="border-left:thin solid white; background-color:gold;" | 15
! width=10% style="background-color:gold;" | 20
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! width=10% style="border-right:thin solid white; background-color:gold;" | 20
! width=10% style="background-color:gold;" | 25
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! width=10% style="border-left:thin solid white; background-color:gold;" | 25
! width=10% style="background-color:gold;" | 30
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! width=10% style="border-right:thin solid white; background-color:gold;" | 30
! width=10% style="background-color:silver;" | 35
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==Focus [[Image:IO Accuracy.png|24px]] [[Image:IO ToHit Buffs.png|24px]]==
 
==Focus [[Image:IO Accuracy.png|24px]] [[Image:IO ToHit Buffs.png|24px]]==
{| width=100%
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! width=10% style="border-left:thin solid white; background-color:gold;" | 15
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! width=10% style="border-right:thin solid white; background-color:gold;" | 20
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! width=10% style="border-left:thin solid white; background-color:gold;" | 25
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! width=10% style="border-right:thin solid white; background-color:gold;" | 30
! width=10% style="background-color:silver;" | 35
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! width=10% style="border-left:thin solid white; background-color:silver;" | 35
! width=10% style="background-color:silver;" | 40
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! width=10% style="border-right:thin solid white; background-color:silver;" | 40
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! width=10% style="border-left:thin solid white; background-color:silver;" | 45
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! width=10% style="border-right:thin solid silver; background-color:silver;" | 50
 
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==Attack [[Image:IO Damage.png|24px]] [[Image:IO KnockBack Distance.png|24px]]==
 
==Attack [[Image:IO Damage.png|24px]] [[Image:IO KnockBack Distance.png|24px]]==
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! width=10% style="border-right:thin solid white; background-color:silver;" | 20
! width=10% style="background-color:gold;" | 25
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! width=10% style="border-left:thin solid white; background-color:gold;" | 25
! width=10% style="background-color:gold;" | 30
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! width=10% style="border-right:thin solid white; background-color:gold;" | 30
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! width=10% style="border-left:thin solid white; background-color:silver;" | 35
! width=10% style="background-color:silver;" | 40
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! width=10% style="border-right:thin solid white; background-color:silver;" | 40
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! width=10% style="border-left:thin solid white; background-color:silver;" | 45
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! width=10% style="border-right:thin solid silver; background-color:silver;" | 50
 
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==Travel [[Image:IO Running Speed.png|24px]] [[Image:IO Jump.png|24px]] [[Image:IO Flight Speed.png|24px]] [[Image:IO Range.png|24px]]==
 
==Travel [[Image:IO Running Speed.png|24px]] [[Image:IO Jump.png|24px]] [[Image:IO Flight Speed.png|24px]] [[Image:IO Range.png|24px]]==
{| width=100%
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! width=10% style="border-right:thin solid white; background-color:silver;" | 10
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! width=10% style="border-left:thin solid white; background-color:gold;" | 15
! width=10% style="background-color:gold;" | 20
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! width=10% style="border-right:thin solid white; background-color:gold;" | 20
! width=10% style="background-color:gold;" | 25
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! width=10% style="border-left:thin solid white; background-color:gold;" | 25
! width=10% style="background-color:gold;" | 30
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! width=10% style="border-right:thin solid white; background-color:gold;" | 30
! width=10% style="background-color:silver;" | 35
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! width=10% style="border-left:thin solid white; background-color:silver;" | 35
! width=10% style="background-color:silver;" | 40
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! width=10% style="border-right:thin solid white; background-color:silver;" | 40
! width=10% style="background-color:gold;" | 45
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! width=10% style="border-left:thin solid white; background-color:gold;" | 45
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Revision as of 23:35, 9 January 2010

CoV Game Icon.png Elauele‘ele (Paulo Ehekahine)
2eo9kr9.jpg
Level 50 • Originicon magic.pngV archetypeicon mastermind.png
Ninjas / Trick Arrow
Leviathan Mastery
Medicine • Teleportation • Fitness • Concealment
u33059.png


  • Ninjas CallGenin.png Kishu-sama • Negoro-sama • Saika-sama
  • Ninjas CallJounin.png Tarao-dono • Rigyoku-dono
  • Ninjas CallOni.png Akiba-ue
  • Ninjas QuickShot.png Kyu-jomon
  • Arachnos Patron ConeImmobilize.png Mano • Niho • Luhi • Pololi
  • Arachnos Patron TargetedHold.png Oiku (or "Spaz")

Paulo Ehekahine. Troublemaker, rebel, vandal, archer. Troubled childhoods may be the product of circumstance and random unfortunate coincidences; but to be given the opportunity to wreak serious havoc, it takes an inheritance. In Paulo's case, it was a bow, presumably handed down through untold generations as far back as Japanese feudalism.

Paulo couldn't have cared less.

He took the bow with every intention of pawning it for as much as he could — but the moment he took it out of its case at the pawn shop, he knew. Spirits really were bound to the bow: one spirit to guide his hand, six spirits to aid him. Too bad he was not the responsible Hawaiian teenager his ancestors had hoped he would be.

How he ended up in the Ziggurat he refuses to tell, but he seems awfully satisfied about it.


Weaken 24px 24px 24px 24px

10 15 20 25 30 35 40 45 50

Heal 24px

10 15 20 25 30 35 40 45 50

Protect IO Defense Buff.png 24px 24px

10 15 20 25 30 35 40 45 50

Impede IO Sleep Duration.png 24px IO Hold Duration.png IO Disorient Duration.png IO Immobilization Duration.png IO Fear Duration.png

10 15 20 25 30 35 40 45 50

Exhort IO Endurance Modification.png 24px

10 15 20 25 30 35 40 45 50

Accelerate 24px 24px

10 15 20 25 30 35 40 45 50

Focus IO Accuracy.png 24px

10 15 20 25 30 35 40 45 50

Attack IO Damage.png 24px

10 15 20 25 30 35 40 45 50

Travel 24px 24px IO Flight Speed.png 24px

10 15 20 25 30 35 40 45 50